Rocket Inferno
Author | PsychoSnail |
---|---|
Tags | author:psychosnail dda multienemy nonplayable rated rocket sequel |
Created | 2008-04-16 |
Last Modified | 2009-01-02 |
Rating |
4 by 80 people.
|
Map Data | |
Description | Yes, I couldn't think of a better title...
Made with T3chno's tiles [numa.notdot.net] Dedicated to T3chno, for making those awesome tiles, and prpperty, for making this dda [numa.notdot.net] which inspired me to make another rocket dda. I probably would've never made this dda if prpperty hadn't made that map. 20 rockets (same as my previous dda, "That Blasted Cheese..." since this is its sequel), and 1737 frames long. I'm surprised at how long I managed to make it, since the open space in the tileset was a lot smaller than I originally saw it to be. I was thinking before that the maximum length this would be was around 1200-1300 frames, but I was mistaken. Even so, this dda is really packed with objects. Enjoy watching! Edit: Formatted the description better with BBCode. And now, I'm trying to do my best with just 5 tags. Edit 2: Oh crap, I think I lost my bitesized tag when I last edited the tags. |
Other maps by this author
Comments
2008-11-10
Cheatable
Cheatable
Demo Data |
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2008-10-19
Oh 7 pound 6 ounce
sweet baby Jesus how is this DDA so good, 5aved
2008-10-08
with insanity
there is no wrong
that is insane!!!
XD
5/5
that is insane!!!
XD
5/5
2008-06-29
That was sick
Best DDA I've seen in a while. 5aved.
2008-05-13
Amazing DDA
Truly mean that. The close calls are unbelieveable.
5aved
5aved
2008-04-30
Duuuuuuuuuuuuuuuudddddddddddddddddddde.
This is a super awesome DDA. Oh, and if you hold left near the end, you can shave some time off, check NReality speedrun. I liked how you made use of the top, fighting gravity. And you need to make more maps, even if they're not DDAs. Anyways, this has been 5/5ed.
2008-04-26
very good...
...but not quite flawless...it got a bit bland at one point...4.5/5
and still faved
and still faved
2008-04-21
ahhh
cool.. just really really good. I certainly prefer watching DDA's to making them.
I had to deduct 0.5 for too many close calls lol
just kidding. :P
I had to deduct 0.5 for too many close calls lol
just kidding. :P
2008-04-20
Nice.
You went a little crazy with the enemies, and I appreciate that. However, he was flying all over the place and it was very hard to keep track of where the hell he was.
4.5
4.5
2008-04-18
nice to see one
of these with out launch pads
2008-04-18
I didnt like it that much
but not bad, either
2008-04-17
It was decent
This is nowhere near as exciting as REM, though. You can't achieve the same effect using trapdoors because the rockets die on them. 3.5.
2008-04-17
Oh wait...
Maybe not too late... ^^
2008-04-17
Thanks for ded
Saw it a bit too late :D
5/5, faved. Great DDA.
5/5, faved. Great DDA.
2008-04-17
This map is a big close call.
Whoa. I have not seen this in a while.
5 from me
5 from me
2008-04-17
I would hate to blink while watching this
because I would miss so much action
great job
great job
2008-04-16
Hey, they be my tiles! :D
Finally they're used. :)
2008-04-16
It's great...
What else can I say?
2008-04-16
I don't know what else to say.
It's all been said.
Bitten.
Bitten.
2008-04-16
I was going to call my dda
from this tileset
Wet Inferno :: DDA
but...
Wet Inferno :: DDA
but...
2008-04-16
More of the same.
2008-04-16
5/5
Good job man keep it up 5/5 atm it's top rated ^^!
2008-04-16
MOHAMEDRAIF
Speedrun AGD