The River's Last Stomp
This map was featured on 2011-09-09
I've never quite known what to say about this place.
It's like leaping from one falling leaf to another, a snapshot of a blustery autumn day, the feeling of floating from one small satellite to another, drifting through the nothingness.
It feels akin to taking that leap of faith as you plunge into the unknown, only to rise from the riverbed to leap from the tallest rock you can find. Try hiding from friends who are playing hide-and-go-seek, you're the last one left after all. Explore every nook. It's your last stomp before the eternal summer fades to grey.
— O_origami_alligatO_or
Other maps by this author
Comments
Pages: (0)
2011-09-10
Ugh
Who cares if this was intentional or not? Ask yahoozy. Maybe he'll remember his motivations! :/ A good map is a good map, damnit.
2011-09-10
...
I think that it is perfectly possibly that this map was constructed by chance. I don't have many other maps where I just like to enjoy the mechanics of the map without ever actually feeling like it is necessary to reach the exit.
So what if it's by Yahoozy? I played this when I first joined NUMA with no idea who Yahoozy was. Except that he was a cock to me when I first got on IRC. Not as bad as Trogdor007 though. Fuck that guy.
So what if it's by Yahoozy? I played this when I first joined NUMA with no idea who Yahoozy was. Except that he was a cock to me when I first got on IRC. Not as bad as Trogdor007 though. Fuck that guy.
2011-09-10
agreed with radium
.
Except that Cerby map is way better.
http://www.nmaps.net/165991
http://www.nmaps.net/165991
2011-09-10
It's fun, yeah
I just feel like there are a lot of freeform maps by a lot of people that do what this does--this is a ninja game. Ninjas do this kind of stuff.
tell ya what, I'm going to take a few tiles, copypaste them into a full tileset semi-arbitrarily, add some gausses, and see if it's as fun as this. No disrespect/sarcasm intended. I'm genuinely curious if this is fun because the tile/object placement was meticulous and the jumps were all planned or if this is fun because N is built to accommodate this kind of gameplay.
tell ya what, I'm going to take a few tiles, copypaste them into a full tileset semi-arbitrarily, add some gausses, and see if it's as fun as this. No disrespect/sarcasm intended. I'm genuinely curious if this is fun because the tile/object placement was meticulous and the jumps were all planned or if this is fun because N is built to accommodate this kind of gameplay.
2011-09-10
I dunno guys.
I just love jumping around in this map. I don't even like getting the ninja to the exit. It's more about seeing how long I can dodge the gauss turrets while taking every crazy unpredictable move I can and perp jumping around in the wide open space.
2011-09-10
Oh, wow,
hadn't noticed that it's 9/11.
Well, thank you Origami Alligator for the awareness!
Well, thank you Origami Alligator for the awareness!
2011-09-10
As much as I respect yahoozy
If there's some hidden alchemy to the placements of these blocks floating in space and to the positioning of the gausses that enables free running in this map to be particularly better than free running in any other map
I ain't getting it
I ain't getting it
2011-09-10
it seems as if
the fact that the author is yahoozy somehow makes the map "better" or more "original". this is nothing special. it's a bunch of gausses and a copy-pasted shape.
2011-09-09
Another Featured Yahoozy-map?
.
That was one of my favorites.
That was one of my favorites.
2011-09-09
Not great, kinda newbieish, I guess
3.
2011-09-09
Agd
yeah love this map !
Demo Data |
---|
2011-09-09
baaawwwwww
I can't stay mad at you. I'll have another chance anyway. Want to make that map a collab? <3
2011-09-09
but today is a special day!
it's the 9th of September, 2011. It'll never be the 9th again.
Sorry you're disappointed squibbles. I'll make a map and use the queue as much as I can from now on.
Sorry you're disappointed squibbles. I'll make a map and use the queue as much as I can from now on.
2011-09-09
I'm just going to say
when you said you were taking my day to review, the reason I didn't dissent was because I assumed you wanted to do something special, that could only be done on this day (aside from the fact your new profile has no maps on which I can leave a message). I'm disappointed this is not the case. I actually did have something planned, and now I have to wait until it's apt again.
I don't see why you couldn't just use the queue like everyone else. This was incredibly disrespectful to both me, for obvious reasons, and the rest of us reviewers who work to keep things running smoothly by adhering to a schedule. By appearing and deciding that today was your day, regardless of who disagreed (and while I am somewhat annoyed there was no avenue to vocalise my objection, I'll not blame you for that. I assume you didn't make the new account just to do things without people being able to contact you. You're above that), you undermined the effort that the rest of us take to maintain the queue - I'm sure you can see why why this is frustrating.
Eh, I know I'm venting here, but I just wanted to express how I was feeling. Mmm.
I don't see why you couldn't just use the queue like everyone else. This was incredibly disrespectful to both me, for obvious reasons, and the rest of us reviewers who work to keep things running smoothly by adhering to a schedule. By appearing and deciding that today was your day, regardless of who disagreed (and while I am somewhat annoyed there was no avenue to vocalise my objection, I'll not blame you for that. I assume you didn't make the new account just to do things without people being able to contact you. You're above that), you undermined the effort that the rest of us take to maintain the queue - I'm sure you can see why why this is frustrating.
Eh, I know I'm venting here, but I just wanted to express how I was feeling. Mmm.
2011-09-09
AGD.
:)
Demo Data |
---|
2011-09-09
These perp jumps are sexy.
Tileset lacks imagination though. Slow AGD.
Demo Data |
---|
2011-09-09
I usually don't like polygauss maps.
But this is fantastic. A bit short, but great for highscoring.
Demo Data |
---|
2011-09-09
by far
one of the best maps on NUMA I have ever played.
2011-06-23
(-3)AGD
.
Demo Data |
---|
2008-11-28
still fun
even after all this time. Going through my favourites list just now I noticed this and it's still as good as when I first played it. :)
2007-08-11
Much faster.
Tileset: 2/5. Not much to it.
Fun: 7/10. It was nice to run around in.
Enemy Use: 8/10. They work perfectly for this type of level.
Total: 17/25.
Fun: 7/10. It was nice to run around in.
Enemy Use: 8/10. They work perfectly for this type of level.
Total: 17/25.
Demo Data |
---|
2007-08-09
what does
"changing enemies" mean?
2007-08-09
I dig.
Demo Data |
---|
2007-08-09
.
It's cool.
2007-08-09
i love...
your gold placement and the ability for the most awesome of jumps. great job, 4aved.
*I've just added 3 maps to my favorites. I guess I'm feeling generous...*
*I've just added 3 maps to my favorites. I guess I'm feeling generous...*
2007-08-08
My my.
There's so much fun to be had just running around in this map. Excellent.
Erik-Player
I have