Sad and Happy Days

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Author im_bad_at_N
Tags author:im_bad_at_n ibanrace race rated
Created 2011-04-21
Last Modified 2011-04-21
by 7 people.
Map Data

Description No enemies because I wanted a focus on wall jumping and falling. It's a rather long race too.. so go nuts on those walls.

To get out of the middle section, you need a reverse wall jump (when you're moving right towards the wall, keep holding right after you jump).

Originally intended for project race round 6, but about 80% though I realized it had no connection to the theme of outer space. On that note, play my last race which is my submission for the contest.

I'll get to collabs as soon as I'm done with my mapdraft round three map. And considering the due date for that is tomorrow I'll get to them rather soon.

That's about it ^^

Other maps by this author

Thumbnail of the map 'Artoo- Deeto' Thumbnail of the map 'Massive Galvanic' Thumbnail of the map 'Irregular Water Basins' Thumbnail of the map 'Little to None' Thumbnail of the map 'Extensive Dynamic' Thumbnail of the map 'Space Collision'
Artoo- Deeto Massive Galvanic Irregular Water Basins Little to None Extensive Dynamic Space Collision


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And one of my favorite race maps in general. Very fun to play.
5/5 and 5aved.

herro derr

how would you like to collab?

I love race with chimney and re-use. I mean I really fuck yeah love race with chimney and re-use.

Not flawless either

but a good run.
Demo Data


Not a flawless run

But the best I could get.

At first I didn't like it because of how freakishly difficult it is. Then I realized something - races aren't supposed to be easy maps. Not exclusively, at least. I've been so used to breezing through all the hardest race maps that i'd forgotton the thrill of one that pushes you that bit further. Not knowing whether you have the speed to make it across that next gap. Being unsure of jumping or not jumping right before the exit. It was great. Very nostalgic.

5aved, for the experience.
Demo Data