Indigo
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Comments
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2010-11-07
This looks like a muse map.
Coolbeans.
2010-11-07
I agree
that you can play each room relatively the same way, each time through, provided the chainguns are in the same place. I wasn't sure about the very first lot of gold though. The very last chaingun surprised me the first time, and was a very good addition.
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2010-11-07
I agree with flag about the functionality.
Everything here works. I'm just not sure that's enough. I mean, it was fun, and I 4'd it, but it's lacking something I can't put my finger on. It's the way I feel about a lot of my own maps nowadays. When you've been around the game so long and know it so well, it's hard not to approach it like a technician. Know what I mean?
2010-11-07
Completion
No way I would nail an AGD
Brilliant fun, the more I played the more I liked because you could start building a plan around the chainguns.
Brilliant fun, the more I played the more I liked because you could start building a plan around the chainguns.
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2010-11-06
Hmm...
I liked dodging through the chainguns and all, but I don't really see this as a top fiver, per say...
2010-11-06
playing through a part of it,
this is FUN FUNFUNFUNFUN I LOVE IT
epigone
Thanks to everyone for their comments