Thumbnail of the map 'Indigo'

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Author epigone
Tags action author:epigone playable rated shootout
Created 2010-11-06
Last Modified 2010-11-06
by 8 people.
Map Data

Description Submission for the shootout contest. Good luck to everyone who enters.

Other maps by this author

Thumbnail of the map 'Starwood Dilly' Thumbnail of the map 'Flats and Sharps' Thumbnail of the map 'Sancre Tor' Thumbnail of the map 'Tallon IV' Thumbnail of the map 'I'm not who you think I am' Thumbnail of the map 'Marling'
Starwood Dilly Flats and Sharps Sancre Tor Tallon IV I'm not who you think I am Marling


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Glad you all still enjoy playing my maps.

I agree

that you can play each room relatively the same way, each time through, provided the chainguns are in the same place. I wasn't sure about the very first lot of gold though. The very last chaingun surprised me the first time, and was a very good addition.
Demo Data
Everything here works. I'm just not sure that's enough. I mean, it was fun, and I 4'd it, but it's lacking something I can't put my finger on. It's the way I feel about a lot of my own maps nowadays. When you've been around the game so long and know it so well, it's hard not to approach it like a technician. Know what I mean?

That's a really good comment. Playing this was trial and error -- it was like each room gave you a checkpoint, where once you finished you knew you could always do it again.

Chains are my favorite enemy because you can play with such a rhythm when they're involved.


No way I would nail an AGD

Brilliant fun, the more I played the more I liked because you could start building a plan around the chainguns.
Demo Data

nice map, the more I played the less I liked it, but still really good
Demo Data


I liked dodging through the chainguns and all, but I don't really see this as a top fiver, per say...

Meant to add, would you like another collab sometime this month?

Really functional map. I feel like this is exactly what you set out to make.

Haven't beaten it yet, kinda frustrating.