Too many goddamned doors
Author | dc443 |
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Tags | author:dc443 dda rated |
Created | 2005-11-16 |
Last Modified | 2005-11-16 |
Rating |
4 by 16 people.
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Map Data | |
Description | This was basically me having fun with an overly loopy tunnel type tileset and a ton of trapdoors as DDA propulsion. There are no enemies since they wouldn't do anything as N moves too fast.
N covers a huge distance in only 1703 frames of insane door propelled action. The action does not lag, so don't worry. Enjoy watching this. you may steal the tileset but it isn't much good for anything other than something like this. |
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Comments
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2006-02-03
AWESOME!
5/5/5/5/55/5/5/5/5/5/5/5//555/5/5/5/555/55555555555555////////////////////////////55/5/5/5/5/5/5/5/5/5/5/*****!!!!!!!!!!!!!!
I know its not completely original, but I 'LOVE' DOOR PROPULTION!
Try this:
http://numa.notdot.net/map/27671
I know its not completely original, but I 'LOVE' DOOR PROPULTION!
Try this:
http://numa.notdot.net/map/27671
2005-11-17
...
pretty cool... outdoes my DDAs (that i never post) by miles
2005-11-17
could someone tell me
how to do door purpulsion
2005-11-16
its different because
his was posted 1 DDA after mine........
2005-11-15
KETTERING:
Does it really matter if it's original or not? And yours isn't original either. This rollercoaster-y kinda DDA has been made loooooong looong ago.
2005-11-15
Not completely original
http://numa.notdot.net/map/18513
2005-11-15
Sweet
Put the dude in the upper right corner.
Wow! That must of took a long time to build. 4.5 for effort!
Wow! That must of took a long time to build. 4.5 for effort!
2005-11-15
............
RESET PLEASE.
2005-11-15
...
I think that N starts in the wrong place
oof____kabooff
Sigh *Rolls eyes*
1. No enemies. no excitment.
2. Keep dying. try testing first.
3. Barely works.
4. Everyone already knows about the trap door propulsion.