Spokes of Doom
Author | golfkid |
---|---|
Tags | action author:golfkid nreality objectmod rated |
Created | 2008-07-07 |
Last Modified | 2008-07-07 |
Rating |
4 by 9 people.
|
Map Data | |
Description | I've done what I didn't think I would do: join the recent craze of using the rotating laser drones that were graciously made available by Unreality. However, this one is unlike the others made so far. I think its kind of a cross between action and a prisoner level. Sorry for the lag, I hope it doesn't get to be too bad for anybody. Although I haven't done it myself yet, an agd should be possible here, but I expect it to be difficult. Enjoy, and tell me what you think. |
Other maps by this author
Comments
Pages: (0)
2014-10-16
You just got a Dedication
Evil Droniac's Station [nmaps.net] =)
2014-06-19
completion.
pretty cool.
Demo Data |
---|
2009-07-23
your
maps are awsome i hope to see more. 4.5/5 would you mind looking at mine? :)
Don't make them too fast, it'll interrupt gameplay too frequently. You could probably get away with a .75-1.25 speed increase.
Well, as long as I still enjoy playing it, it's fine by me.
Final thoughts:
I thought it was a good map overall. The tileset was a bit too generic but the objects and drones make up for it. I do think that the laser drones were very well implemented, but do try to keep their numbers down to avoid lagging.
4/5.
Well, as long as I still enjoy playing it, it's fine by me.
Final thoughts:
I thought it was a good map overall. The tileset was a bit too generic but the objects and drones make up for it. I do think that the laser drones were very well implemented, but do try to keep their numbers down to avoid lagging.
4/5.
2008-07-17
The map's actually pretty fun
Except that it lags like hell on my computer. :(
But the lag disappears if I underclock it just a little. (So apparently the lag is from attempting to maintain too many frames per second)
Anyway, I had fun with the map. I would be very surprised to see a one-pass AGD, though.
And Unreality, those two lasers you refer to are set to rotate a little faster than the others. I still agree in that they're not really necessary, but at least it wasn't a thoughtless mistake on golfkid's part.
But the lag disappears if I underclock it just a little. (So apparently the lag is from attempting to maintain too many frames per second)
Anyway, I had fun with the map. I would be very surprised to see a one-pass AGD, though.
And Unreality, those two lasers you refer to are set to rotate a little faster than the others. I still agree in that they're not really necessary, but at least it wasn't a thoughtless mistake on golfkid's part.
Demo Data |
---|
2008-07-07
Nice idea
I think you can remove two lasers cause ppl won't enter those two densed section.
James_s1_4