unfortunatly I have to agree this map is a tad repetetive :/
Try using 2 or 3 different types of enemies in ways that create unique gameplay (for example a drone going round the edge of a room with a guass in the middle and gold round the outside making the player have to peform cool tricks to dodge the gauss while avoiding bumping into the drone)
If you make a series of themeatically linked, but interesting, sections like that then you can make a pretty solid map
Aphex_N
unfortunatly I have to agree this map is a tad repetetive :/
Try using 2 or 3 different types of enemies in ways that create unique gameplay (for example a drone going round the edge of a room with a guass in the middle and gold round the outside making the player have to peform cool tricks to dodge the gauss while avoiding bumping into the drone)
If you make a series of themeatically linked, but interesting, sections like that then you can make a pretty solid map
Good luck ;D