Dreamscape Citadel
Author | nevershine |
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Tags | action author:nevershine citadel dreamy featured rated |
Created | 2010-01-04 |
Last Modified | 2010-02-13 |
Rating |
4 by 22 people.
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Map Data | |
Description | the origin of symmetry.
edit: this will be a part of Megalith. non-cheatable [pastebin.com] version. |
This map was featured on 2010-03-28
While exploring deep in a lush jungle, you stumble upon a rickety old tower. It appears to be some sort of ritual temple, long abandoned by its creators. You finally get past the trapdoors, poisoned arrows and spooky voodoo statues, to enter the temple itself. Then the discovery comes that the only way out is through the top, past many layers of reanimated defenses and spiritual curses. Enjoy dodging rockets, jumping past gauss and avoiding drones and mines in this atmospheric map. This citadel was devoted to the ancient god of balance; I think you better start prayin' for mercy.-script — toasters
Other maps by this author
Comments
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2010-04-04
O sweet
already faved this fella before a feature. some of the gold through off my smoothness, but the gameplay overall is hearted
2010-03-29
the trip to the exit
up past the rocket isn't very fun
the rest is pretty good - cool that it's symmetrical
the rest is pretty good - cool that it's symmetrical
Demo Data |
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2010-03-29
lol moony
you cheeky coot!
2010-03-29
Unfortunately
lol
2010-03-28
LOLNOUDONT
2010-03-28
just a reminder to everybody
i still exist
2010-03-28
I've no idea what ethel is going on about.
The jump angles presented by the tiles are one of the map's strongest elements.
The general design of this is lovely, I don't like the final rocket area (look or play), but aside from that it's great imo!
The general design of this is lovely, I don't like the final rocket area (look or play), but aside from that it's great imo!
2010-03-28
Congrats to your 5th feature
NeidNeidNeidNeidNeidNeidNeidNeidNeidNeid
2010-03-28
ah
now I know where you've got your symmetry idea for "The Power of Two" from. should our maps be like this?
looks cool, plays well. you really deserve this feature. 4
looks cool, plays well. you really deserve this feature. 4
2010-03-28
the tiles dont give good options
for jump angles. 3/5
2010-03-28
I actually don't look at the map.
A Creature Feature is based on the quality of the review.
2010-03-28
heh I can see why toasters put this up
even if it's not his review. looks vaguely similar to a toasters map.
somehow script made that not sound cheesy and actually pretty cool. Nice :D
2010-03-28
Creature Feature.
Review by script.
2010-01-05
/
I really liked the top part with the rocket, it was my favorite.
2010-01-05
5aved SUb-2000 AGD
You really know how to do symmetry. This didn't get boring, and I didn't get tired of doing the same thing twice. My theory - The gameplay is damn awesome that doing it twice is not bothersome at all. This also means - super replayability. Not to mention good looking, but you do that in all your maps.
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2010-01-04
Shine = epitome of style
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2010-01-04
knate
Funky.