Doors IV
Author | Clifty |
---|---|
Tags | author:clifty bitesized dda multienemy rated |
Created | 2006-08-05 |
Last Modified | 2007-06-22 |
Rating |
4 by 28 people.
|
Map Data | |
Description | Yep, it's a normal door propulsion map with 5 rockets following you around, there are some sweet close calls, no launch pads etc.
I'm entering it for the APC: http://metanet.2.forumer.com/index.php?showtopic=10811 NOTE: Here are the other Doors maps: Doors III: http://numa.notdot.net/map/51011 Doors II: http://numa.notdot.net/map/27671 The original Doors (crappy): http://numa.notdot.net/map/24496 |
Comments
Pages: (0)
2008-04-24
For once, I could possibly say:
I might have been able to do something like that! 4.5
2008-01-04
@z3ero or whatever tor name is
uhmm. You say that clifty makes too many? check out your own.
http://numa.notdot.net/map/95634
http://numa.notdot.net/map/95634
2007-04-07
...
ever hear of a map called guage invariance? Guage invariance was the first plus it didn't have random doors scattered everywhere...next time take your time in planning out maps and please stop making so many!
2007-02-18
A bit boring and somewhat short.
I still like it though. 4/5
2006-12-29
Very Nice Indeed
Another one of your brilliant DDAs. 4/5 because there weren't as many close calls (I understand that its harder when u only use normal dorrs). Keep the DDAs coming
2006-08-06
agreed with J_o_D
use different variety of enemies. 4/5
2006-08-05
4/5
good, but coulda been better with more close calls and more enemies.
2006-08-05
neat
interesting... a few effects i never came across... stylish as are all door dda's.
The rockets ran into doors alot, and i found it kinda cramped. Still good though.
The rockets ran into doors alot, and i found it kinda cramped. Still good though.
2006-08-05
ööö...4.5/5
GOOD DDA! I really like it because there aren't any launch pads, just doors.
chume14
Wow for whatever reason