Debris
Author | Clifty |
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Tags | author:clifty bitesized dda multienemy rated |
Created | 2006-06-28 |
Last Modified | 2007-06-22 |
Rating |
4 by 75 people.
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Map Data | |
Description | PRESS '1' BEFORE STARTING!
I've been working on this for just under 100 hours, spanning a month. It has 3383 frames, 2 laser drones, 2 chainguns, 8 gauss turrets, 8 homing turrets, and NO GOLD DELAY! (except for the bounce block propulsion) Now I know that mines don't really make good enemies for a DDA, and all that gold is pointless, but I only added them in to add to the feeling of 'debris'. I want to dedicate this map to LOST, for all his fantastic DDAs. One more thing, this is userlevels friendly |
Comments
Pages: (0)
2007-08-10
ARGH
okay, look z33ro.
I know you rate DDA's really really low usually.
I never cuss but what you say gives me a strong desire to use a more well-known foul expletive. You little (insert foul expletive here).
Too many launchpads, huh?
I saw what you posted on The Improbability Drive.
That thing has more launchpads than this.
I think.
You said, "Finally. A diamond in the rough 5/5."
Doesn't that seem a little hypocritical? Or something?
I know you rate DDA's really really low usually.
I never cuss but what you say gives me a strong desire to use a more well-known foul expletive. You little (insert foul expletive here).
Too many launchpads, huh?
I saw what you posted on The Improbability Drive.
That thing has more launchpads than this.
I think.
You said, "Finally. A diamond in the rough 5/5."
Doesn't that seem a little hypocritical? Or something?
2007-04-11
boring for once.
this is the only of your maps that gets a bit boring.
I thought i saw some code hacking too...
propulsion somewhat monotonous.
3/5
I thought i saw some code hacking too...
propulsion somewhat monotonous.
3/5
2007-03-14
Very nice
I checked out your newer "m.e." dda first, linked me here. I actually prefer this one. both are awesome to me.
5/5 and faved
5/5 and faved
2007-03-14
Very nice
I checked out your newer "m.e." dda first, linked me here. I actually prefer this one. both are awesome to me.
5/5 and faved
5/5 and faved
2007-02-18
Too many slow parts.
3.5/5
2006-12-29
5aved
all i can say is ' amazing '
2006-07-12
one more thing
about the gold, you had to have some or he would have died because he ran out of time :P.
So the gold is there for a reason.
So the gold is there for a reason.
2006-07-12
nerr!
It reminds me of throwback. Still great work-your "3 way" was the first DDA I watched. Even though it has launchpads, anyone can notice it's still pretty stylish, like your others.
Just my take =P
And i'm probably not going to try to re-outdo you, unless we get some petition going :D
Just my take =P
And i'm probably not going to try to re-outdo you, unless we get some petition going :D
2006-07-08
pretty good stuff
but someone said lots of enemies isn't that original, but who cares im giving you 5/5 anyway!
2006-07-06
Pretty Good,
But like becauseicare it didn't seem to click. All that blocking rockets with trapdoors instead of dodging and stuff... well, 4/5.
2006-07-06
AWSOME
5/5 man you have so much patience to be able to complete a map like that! WOW!!!!
2006-07-05
um.
4/5 nice length but I thought there wasn't much exitement compared to Improbability Drive and Dungeon of Dooms Final Showdown...etc.
2006-07-01
100 hours....
OMG. I've NEVER worked on one map THAT long! Damn!! 5/5
2006-06-30
as it would seem
i have been outdone.
gj,you earned it.
But wow, 100 hours?
My top is 35-I think.
gj,you earned it.
But wow, 100 hours?
My top is 35-I think.
2006-06-29
3.5/5
Just didn't seem to 'click'
2006-06-29
awesome awesome awesome
length
but...........i have a few things to say. One, two many launch pads. Also, a lot of enemies in a dda has been done soooooo many times. Its not original or really exciting. In fact, i have an easier time making ddas with a lot of enemies. Nice with the no gold delay though. 4/5
but...........i have a few things to say. One, two many launch pads. Also, a lot of enemies in a dda has been done soooooo many times. Its not original or really exciting. In fact, i have an easier time making ddas with a lot of enemies. Nice with the no gold delay though. 4/5
2006-06-29
this
is amazing!
Demo Data |
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2006-06-29
excellent work
100 hours working on this?!? a got a little impatient waiting for this to end... there's no way i could spent 100 hours on making a level. i really like the level not considering the fact that it took 100 hours to complete. just for the level: 4.5, but i would add 3 more for the 100 hours spent on this thing, but all thats left is .5 ;) 5/5
2006-06-28
Great DDA
I've never seen anything like it. Very well done, your hours of work paid off.
2006-06-28
I didn't really like It.
I'm giving you a 3, there's just so many lanchpads and it isn't so actiony like Formica's The improbability drive, nor did you any thing special. I expected more from this.
Great length however.
No gold delay, so you get a + .5
3.5/5
Great length however.
No gold delay, so you get a + .5
3.5/5
2006-06-28
REALLY NICE
great DDA but i dod agree with adster about it being too springy but i also like the fact that there was no gold delay so 5/5 great work
2006-06-28
Almost worthy of the top DDA spot...
But a bit too springy, and the dorr trick on bttm left ruins it.
4.5/5
4.5/5
OutrightOJ
Dat is INSANE!!!!