03-2, FLOUTING THE LAW!
Author | the23 |
---|---|
Tags | author:the23 unrated z230218 |
Created | 2013-04-22 |
Last Modified | 2013-04-22 |
Map Data | |
Description | ^NREALITY
For Leo's Contest. I think I've circumvented the rules at various points, but either way here it is. "La vida es tan buena maestra que si no aprendes la lección te la repite tantas veces como sea necesario." |
Other maps by this author
Comments
Pages: (0)
2013-05-12
good entry!
2013-04-23
cool
yeah I think it was executed nicely
This run just for fun.
Going to the left side first and using the Exit corridor. Actually certainly an easy route, but a bit slower, but also very fun to play with drones, I enjoyed this option also.
In fact, I don't know what atob says, the mods are pretty basics, just a super tiny Ninja (^3) and the unlimited air-jump mod, which make the gameplay quite concrette. Jump anywhere and please, don't fall no where. Just that, and meanwhile avoid obstacles/enemies the best you can. It would be a very respectable opinion, if this was accompanied by constructive criticism that argue it. Anyway, in this particular case, I like it a lot, this is, as I have been able to demonstrate with runs, many gameplays and options, it is actually one of my favorites so far in the series, and as I said, it still has that essence of highscoring and able to do things faster and over again. Lately I'm enjoying these mods, and I remain convinced to make this series, for one simple reason, because I enjoy playing this way and with these mods, in my opinion and on my personal taste.
Thank you.
Going to the left side first and using the Exit corridor. Actually certainly an easy route, but a bit slower, but also very fun to play with drones, I enjoyed this option also.
In fact, I don't know what atob says, the mods are pretty basics, just a super tiny Ninja (^3) and the unlimited air-jump mod, which make the gameplay quite concrette. Jump anywhere and please, don't fall no where. Just that, and meanwhile avoid obstacles/enemies the best you can. It would be a very respectable opinion, if this was accompanied by constructive criticism that argue it. Anyway, in this particular case, I like it a lot, this is, as I have been able to demonstrate with runs, many gameplays and options, it is actually one of my favorites so far in the series, and as I said, it still has that essence of highscoring and able to do things faster and over again. Lately I'm enjoying these mods, and I remain convinced to make this series, for one simple reason, because I enjoy playing this way and with these mods, in my opinion and on my personal taste.
Thank you.
Demo Data |
---|
2013-04-23
FASTER HAILSPARTA
And here's a pretty much faster All Gold Run. Damn decent now.
Using the same previous route, which consist on going to the right first and don't using the locked door switch and the Exit cooridor. I've been able to clean quite the route and beat the drones here and there, and winning 10 seconds to the previous run using exactly the same route but with some innovs.
Demo in NReality. 181.750
Using the same previous route, which consist on going to the right first and don't using the locked door switch and the Exit cooridor. I've been able to clean quite the route and beat the drones here and there, and winning 10 seconds to the previous run using exactly the same route but with some innovs.
Demo in NReality. 181.750
Demo Data |
---|
2013-04-23
HAILSPARTA
Here's a poorly executed All Gold Run. (Still decent)
Demo Data |
---|
2013-04-22
lol
it was awesome, but it would cause chaos if I let someone win that DIDNT FOllow TheE RUles :P
5/5 anyway
5/5 anyway
2013-04-22
http://www.nmaps.net/228213
results. read the whole description
2013-04-22
The map layout looks decent...
why ruin it with a few poorly executed mods?
2013-04-22
tag hailsparta ;)
and it looks cool, will judge/play tomorrow
the23
<3