NUMA

02-1, ALMOST A TRANSPARENT EXPERIENCE

Thumbnail of the map '02-1, ALMOST A TRANSPARENT EXPERIENCE'

Hover over the thumbnail for a full-size version.

Author the23
Tags author:the23 unrated z230212
Created 2013-04-16
Last Modified 2013-04-16
Map Data

Description ^NREALITY

Other maps by this author

Thumbnail of the map '01-0, NEVER SURRENDER' Thumbnail of the map '01-1, LET'S SEE WHAT HAPPENS' Thumbnail of the map '01-2, WAS EXPECTED' Thumbnail of the map '01-3, DUMB AND DIZZY (THEY ARE BLACK ROBOTS)' Thumbnail of the map '01-4, PONCHE PONCHE' Thumbnail of the map '02-0, SIMPLE CHALLENGE ESQUE'
01-0, NEVER SURRENDER 01-1, LET'S SEE WHAT HAPPENS 01-2, WAS EXPECTED 01-3, DUMB AND DIZZY (THEY ARE BLACK ROBOTS) 01-4, PONCHE PONCHE 02-0, SIMPLE CHALLENGE ESQUE

Comments

Pages: (0)

AGD

sub800.
With some innovs, cleaned and with a helpful use of one of the thwumps.
Decent, I'm happy with this run.
Demo Data

Speedrun

Slightly improved and cleaned.
Demo Data
get in IRC!

AGD

I have beter and faster runs for both categories, Speedrun and All Gold, but I'll keep them a bit yet.
Demo Data

Speedrun

Nphasis, sorry for replying here, but that's just the basis and concept of the whole Series, not landing anywhere because you die and keep always in the air by jumping, that's mainly the basis of the pack and all the maps in the plays around that concept.
You need to switch your mind, and re-focus how you play normally, you have to try to play from another perspective, never falling, is obvious that you die from any distance (in fact I have not changed/modified anything to prevent that like gravity and so) so the challenge and enjoyment is always jumping. Play from the other side, change your chip. ;)
Demo Data
although it is cool!
He dies when you fall from any distance, no matter how minuscule. I like what you've done with the objects though.