Bramble Forest
Author | Darkaura005 |
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Tags | author:darkaura005 beatable featured medium mines playable rated rockets |
Created | 2012-06-26 |
Last Modified | 2012-06-26 |
Rating |
4 by 12 people.
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Map Data | |
Description | My inspiration for this level came while I was listening to Stickerbrush Symphony from Donkey Kong. Demo to come.
Constructive criticism is appreciated. |
This map was featured on 2013-03-02
Wild patches of poison ivy and weeds impregnate the ground. The sounds of silence are ringing through your ears, pushing insanity with every invisible rhythm. You know something's up. Between the poison red cherries that dot the bramble and the shine of golden apples waiting to be harvested, you know there's another danger ahead.
You're hungry, but you know you're not alone in that boat. Just past this next tree, there's a presence too dangerous to merely avoid and continue forward. You have to go back. Back to home.
But where is home, in this natural city?
— Sunset
Comments
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in response to my comment earlier about the trap doors, my reasoning is that there is very little work needed to be done to eliminate one of the very fun threats in this map, and you get the reward of gold while you're at it, too. the map is extremely fun, perfect mines, gold, and tiles so the trap doors are a really small problem; don't take that as i dont like the map - i loved it 5aved
2013-03-04
omg sorry
forgot my review... too late... wont forget next time :/
2013-03-04
Speedrun
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2013-03-04
AGD.
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2013-03-04
BLEH
rocket goes through the wall TWICE to get me. prick...
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2013-03-04
First try
AGD. woopwoop
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2013-03-03
agd
"it sucks how if you hit a mine you lose all your progress. because of that it gets old sorta quickly." - nitrile
that's how mines are supposed to work ;)
that's how mines are supposed to work ;)
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2013-03-03
Its cool and all
but I feel like 90% of my gameplay was jamming down the shift key and hoping I had jumped high enough to make it to the next ledge :/
2013-03-02
interesting to play...
but it sucks how if you hit a mine you lose all your progress. because of that it gets old sorta quickly.
2013-03-02
Should have been so much more
Seemed kind of thematic at the least I guess
I found this really boring. Beat it on my first attempt without feeling any kind of danger or excitement. There was just not enough risk or even effort involved in getting the trapdoors to discourage me from grabbing them. Given that, there was nothing left but minejumping, and not particularly good minejumping at that.
2012-06-27
AGD
Really fun map.
I just realized that my map is pretty much a harder version of yours. When I used the tiles, I hadn't played this map yet. We even put the floorguards in the same place.
I just realized that my map is pretty much a harder version of yours. When I used the tiles, I hadn't played this map yet. We even put the floorguards in the same place.
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2012-06-26
Fantastic map.
5.
2012-06-26
yep, fantastic
loving the tileset, looks great, works great with the rockets -- a tad easy, but screw it, that's fine. 4aved
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2012-06-26
One of first tries Death demo. D:
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Darkaura005
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