The Longest Bay
Author | lsudny |
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Tags | action author:lsudny unrated |
Created | 2010-12-26 |
Last Modified | 2012-09-02 |
Rating | 2 more votes required for a rating. |
Map Data | |
Description | :)
I will be tagging my non-episode maps as lsudnynonepisode. Just saying. I'll put a link to these on my profile, too. |
Other maps by this author
Comments
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2011-01-11
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I think you have great ideas for maps, mainly tileset concepts and gameplay ideas. However you overdo them; the clutter of enemies shrouds this. I suggest you be minimal with mines and rockets especially. So for example here; the gold below the one ways is a genius idea, it works so well - But the tileset feels messy, I doesn't feel right... Likewise with the mines and rockets.
Cut it down a bit, because I see a lot in your maps. Keep it up man.
Cut it down a bit, because I see a lot in your maps. Keep it up man.
2010-12-30
probably cuz you make too many
but i agree with apse. i like the design, but rockets (along with mines) make it too hectic. i'd change 4 rockets to gausses and move the middle one up top, but thats just me.
2010-12-29
Nah... Not a collab group for me.
I used to be in Orangekraken. But that didn't work out - me and collabs don't go well together. I tend to forget. ^^
2010-12-26
Hey
0th= first place on a map *0th is when the map is played by more than 10 people and you are 0th ;)
2010-12-26
You are now
Sorry, I didn't have any time to update my profile. Great map, BTW 4/5 and faved
2010-12-26
oo
i think gauss work better; rockets are domineering. 'part from that, twas fun. i liked the cavey tiles.
James_s1_4