NUMA

Moving parts

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Author rozer
Tags 100 author:rozer dda kra kradda rated
Created 2010-04-01
Last Modified 2010-04-01
Rating
5
by 26 people.
Map Data

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FINALLY!!!!!!!

anyways this is a six path kradda and although the paths are not the longest, i believe that it is amazing for what it is.
Jump + right was really pissing me off trying to get it to the first exit so i just added another one. im lazy i know =D

Normal - complete 669
Jump - complete 772
Left - complete 463
Right - complete 870
Jump and left - complete 488
Jump and right - complete 782

clifty's were all over 1000 but i believe mine is better because it does not have as much running from the rocket and only uses trapdors and thwumps. Also there are more close calls

adding deds tonight if this actually stays on hot maps page for very long =/

Other maps by this author

Thumbnail of the map 'DED TO FURRY' Thumbnail of the map 'VEEEEEEE!' Thumbnail of the map '96' Thumbnail of the map '97' Thumbnail of the map '98' Thumbnail of the map '99'
DED TO FURRY VEEEEEEE! 96 97 98 99

Comments

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AWESOME!!!

I'm not really a fan of DDA's but this is brilliant. I notice you didn't use any jump pads though. Thats quite cool. Keep it up.

Really nice.

I reckon the hardest thing about making mine was that as the amount of objects increased, it made it harder and harder to avoid everything I'd placed. So, the paths that I worked on later became frantic, often forcing the ninja miles away from the rocket. I tried to do them all equally but some inevitably got neglected... I think I'd only done about 200 frames of jump+right when I finished my first path.

Either way, I didn't notice that problem in yours. So good work. :D

One thing which was different though is that you had fewer rocket-tile close calls. Which I'm always a fan of. Still, I seem to remember they were extremely hard to put in for my six-way one, since I always ended up being forced to remove the tiles for the sake of another path.

Anyway, sorry for taking so long to comment. I'm not very active here anymore. :(
Oh, and I enjoyed Jump the most.

WOO

WOO
Demo Data

fucking amazing

damn

also

i completed jump+left 6 frames early and jump+right 221 frames early

rozer,that's not a cheat
IT'S A PRETTY DAMN IMPRESSIVE SPEEDRUN.

right & jump+right

dont really work 4/5

wow

this is really awesome!
How long did you work on this map?

Couple things:

Congrats! 5/5

"Soul Eater" was written in the hair.

great stuff, congrats :]

FINALLY

MAN
YOU TOOK A CENTURY OF CAKE BATTER
TO FRY THIS

Right + jump

was absolutely the best! Didn't like the other routes as much.. It's really pleasant that you only used locked doors and thwumps as propulsion but wouldn't have minded som variety though that might be problematic with all the paths..
Great work (:

cool ;D

very nice

multiple paths is great.

jump + right is the best
5*

that is amazing

and this is the first dda i watch and it is 6 paths, are all dda as good

4044

frames total. I tip my hat to you, good sir.
However I found it rather boring. Nothing special at all, really. :/

3

yeah

what destiny said. Congrats on 100 though, you finally made it :D

Good stuff ^^

Though I think it a bold statement to declare it better than clifty's.