NUMA

I try my best to, forgive and forget you.

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Author Kaylab
Tags author:kaylab rated
Created 2010-02-05
Last Modified 2010-02-05
Rating
5
by 8 people.
Map Data

Description not the easiest level I've ever made... however it's still pretty fun.

Other maps by this author

Thumbnail of the map 'This Time, There Will Be No Soft Landing.' Thumbnail of the map 'The Cake is a Lie' Thumbnail of the map 'Just to feel the satisfaction of sliding down again' Thumbnail of the map 'Suiside Season' Thumbnail of the map 'Swing.' Thumbnail of the map 'Mysteries of Maths'
This Time, There Will Be No Soft Landing. The Cake is a Lie Just to feel the satisfaction of sliding down again Suiside Season Swing. Mysteries of Maths

Comments

Pages: (0)

Quite

easy. I like it :)
Demo Data

Thats Great!

I love Emmure, and it's always nice to find the very few Hardcore fans on NUMA... Thanks for the possible future ded.
WON'T YOU BE MY BRIDE? anotherdayanotherdayanotherdayanotherday
WON'T YOU BE MY BRIDE? anotherdayanotherdayanotherdayanotherday
WON'T YOU BE MY BRIDE? anotherdayanotherdayanotherdayanotherday
WON'T YOU BE MY BRIDE? anotherdayanotherdayanotherdayanotherday

4

short and goody

DED`s

are awesome

agree with apse

i love this 5aved

nice

the outside has a cool desolate feel. i agree with n_n in that the thwumps were a bump in the otherwise smooth and relaxed gameplay. i particularly liked the niche with the gold in it. it was a cool add-on to explore. nice work.

Awesome map here.

The gold was really fun to collect. My only qualm was that thwump area. I see that this map was originally going to be quite relaxing, but then that was added, and getting the gold became a whole lot harder. Meybe you could have dampened that gauss down and put it on top, making sure that it didn't conflict with that other gauss, or something. Talking about that area, I really enjoyed it. As for the rest, it was nice. Very good map.
Demo Data

very nice stylistically, unfortunatly I have to go to school now >:@
Faved for playing later
but i'm just wondering how i did that superjump kind of thing from that 1 tile slope
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4
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