alternate ending
Author | apse |
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Tags | author:apse rated svyopm |
Created | 2009-11-29 |
Last Modified | 2009-11-29 |
Rating |
4 by 5 people.
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Map Data | |
Description | :: you wake to the faint clicks of hundreds of slowly descending depth mines. glancing up, the roof of room Left IV is already largely eaten away by Offensive black acid, and through the dim red light glowing throughout the rest of the small outpost, you can clearly see that it is deserted. you have been abandoned and left to be consumed by the forward line of the surprise Offensive attack. darting out into the control chamber, you notice a teleport pod has been left underneath the reinforced glass. the downside, you realise, is that this is the maintenance pod, for engineers who get stuck out front when an attack occurs, meaning the switch for opening it is outside.
make your way through to the undercroft, collecting what gold has been left behind in the rushed evacuation, and carefully make your way to the front of the outpost, making your way through the masses of creeping mines, to the switch. then use the Defensive Collection Chute© to get to the pod, and teleport further below to safety. :) |
Comments
Pages: (0)
2009-12-11
:)
I love how in every map you make there is an alternate route. :D
It's great for highscoring/speedrunning.
It's great for highscoring/speedrunning.
2009-11-29
Great map.
Unfortunately, it's cheatable. Unless you planned this as an alternate route.
Demo Data |
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2009-11-29
Great map
Excellent gold and object placement. Tiles not bad either. Drone pathing was really cool. I guess that end minejumper was kinda annoying, but what the heck, faved, brilliance.
apse
yeah