deep dark cave
Author | ultimatereading |
---|---|
Tags | author:ultimatereading cave rated tile-set |
Created | 2009-08-14 |
Last Modified | 2009-08-14 |
Rating |
4 by 10 people.
|
Map Data | |
Description | my first tile-set please credit me if you use. Credit to XY who helped polish of the edges. :) thanks mate :) |
Other maps by this author
Comments
Pages: (0)
2009-08-15
hey
a couple of weeks ago you asked if I wanted to collab but I was too busy and going on holiday so I couldn't. Anyways I'm free now so If you still want to just say so on one of my maps and we can do so. Nice avatar :)
2009-08-14
...
This is it [pastebin.com]... I don't know... I can make another one if you want (tomorrow, I'm tired now), because this one is a bit difficult :/...
2009-08-14
Yes, this was your tileset. Was.
Here. [pastebin.com]^^
while you work on our collab :]... And we have lots of time... or are you expecting to die in a few days? O.o
2009-08-14
Welcome back^^
Hope you didn't forget our collab ;]
... Well, this tileset is ok... You know, the two things which are important for a tileset are aesthetics and flow... Both are ok here, but could be way better :P... The narrow D-tile" ways, e.g. the one where you start, destroy a bit of both flow and aesthetics, because as a whole the E&1-tile combo should look clean and wide without edges, but those ways are so narrow and unpolished...
Oh, and it's not possible to come to the exit xD...
... Well, this tileset is ok... You know, the two things which are important for a tileset are aesthetics and flow... Both are ok here, but could be way better :P... The narrow D-tile" ways, e.g. the one where you start, destroy a bit of both flow and aesthetics, because as a whole the E&1-tile combo should look clean and wide without edges, but those ways are so narrow and unpolished...
Oh, and it's not possible to come to the exit xD...
im_bad_at_N
hmmm