Ephemeral caves with faces
Author | ultimatereading |
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Tags | author:ultimatereading cave mines rated |
Created | 2009-07-22 |
Last Modified | 2009-07-22 |
Rating |
4 by 12 people.
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Map Data | |
Description | all credit to stoneysmile who made the tile-set.
Hope you like this map it should be quite easy. |
Other maps by this author
Comments
Pages: (0)
2010-01-05
btw
i dont have irc and im not part of forums
2010-01-05
hey
do u want to start the collab? ive got some tiles here to start
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11111N111100000000000FJ11111N11QQ0QQQ000000000111G1NMI0000000000000001111M00000000000GH000000000000000OOO0OK11L00001111O000Q00O111111P0000111O00000QQQQQQJ11M000011111Q0000000000FI0000011OOOOO0O00000000000000MI00000000000000000000G00000000000000000GOOOK10000000000GH00QQ111111100000OOOOK11L00OO1111110000QQ1111111000FQQQQJ100000QQ0QJ11M000000000F@000000000FI00000000000D00000000000000000000001@0000000000000000000001D000000000000000000000B1@000000000000GH000000>1D00000O0OOOOK11L000000B1@000OOOO1111111000001>1D000000QQ0QJ11M0000010B1@0000000000FI00000010>1D0000000000000000001Q0B1@000000000000000QQP00>1D0000000000000K11111Q0B1@0000000000001111QQQQ>1D0000000000001111POO0OB1Q0QQ1LH000000000P0000>1DQQ11111111QQ0QQ|
2009-07-24
Of course.
I'm really just the same as the rest of you, except I can delete posts and disable your accounts, among other things. :)
2009-07-24
It means.
That I manage the site.
2009-07-24
here is the tileset
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2009-07-23
sure
you can use any of my tilesets if you credit me.
2009-07-23
thank ya
hmmm about this map, XY hits a lot of the points ive found. also, which xy kinda refers to, some objects were unecessary, such as certain clumps of mines. lesser mines in certain areas would have accomplished the same thing.. the gausses and lasers work well tho gameplay-wise
2009-07-23
4aved
it wasn't too hard and it wasn't too easy either. i like it
Demo Data |
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2009-07-23
have posted
new map
2009-07-22
yeah soon
just been really busy but the collab between me and viil might be out tonight we'll see and I've got a couple of others I've been working on.
2009-07-22
It's ChaoStar,
just like NUMA.
Generally I use song titles or something from a random phrase generator, or I ask people for something random. Titles don't make maps, though. ;)
2009-07-22
AGD and advice.
This map is nice :]...
Well, I don't like the gold very much; at some places you did this mine-next-to-mine-thing which looks bad, too :/...
But everything else was very good^^
... A good thing is the (in my opinion) perfect difficulty... Because of this difficulty this map is really fun :]... The enemies are well-placed (if you don't look at the gauss at the top right corner which does nothing xD)...
I don't see why the launch pad part is so bad, too... Ok, it's not really necessary, but also not sooo~ terrible...
Result: It was a good idea of schaaaf, you could make more maps with tilesets of other authors ^^... Or you could work now on a really cool tileset and then try to place objects after making the tileset... Yes, I think that would be the next step :]....
Well, I don't like the gold very much; at some places you did this mine-next-to-mine-thing which looks bad, too :/...
But everything else was very good^^
... A good thing is the (in my opinion) perfect difficulty... Because of this difficulty this map is really fun :]... The enemies are well-placed (if you don't look at the gauss at the top right corner which does nothing xD)...
I don't see why the launch pad part is so bad, too... Ok, it's not really necessary, but also not sooo~ terrible...
Result: It was a good idea of schaaaf, you could make more maps with tilesets of other authors ^^... Or you could work now on a really cool tileset and then try to place objects after making the tileset... Yes, I think that would be the next step :]....
Demo Data |
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Two things to remember:
1. it's never about difficulty; it's about fun.
2. The tileset is key to creating a good map. perfect the tileset, and the map is one step closer to perfection.
1. it's never about difficulty; it's about fun.
2. The tileset is key to creating a good map. perfect the tileset, and the map is one step closer to perfection.
2009-07-22
everything is pretty good
but the spring path at the end is kinda anoying, it makes the entire right half of the map pointless, since it just throws you right into the exit. you're improving though, keep it up
2009-07-22
Thanks for checking some of my maps.
2009-07-22
LOL i was right
watch this, i was right about what would happen when i get to the lauch pads, you get killed
Demo Data |
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2009-07-22
Thats the furthest i got
really want to get to the end bit as it looks fun, kinda too much launch pads though so its probably not a challenging ending and i hate launch pads like that because you need to move into them at the right angle and direction or you normally end up dieing
Demo Data |
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2009-07-22
I didnt like the launch pads at the start
but if they werent there the rest of hte map is very good :D it looked easy but it was hard :S and the mines where a ghood challenge but with the lasers there it was a very very big challenge hehe
squiddy-brick
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