CVII Level 4: Guest House
Author | WordBlamCreator |
---|---|
Tags | author:wordblamcreator castlevania cvii level4 series unrated wbc |
Created | 2009-06-21 |
Last Modified | 2009-06-21 |
Rating | 1 more votes required for a rating. |
Map Data | |
Description | Adrian smiled satisfactorally, he was please at the way he had escaped. He sniffed the air... 'Moth balls' he thought. He had entered the 'guest house' which for the past few years had remained unused...
Level 4.... I read a guide here: http://www.nmaps.net/170549 although I made this map before I read it... I might use some of the advice given there for my next few... and see how they go. |
Other maps by this author
Comments
Pages: (0)
2009-06-21
heres a few tips for better maps
dont put switches right on enemies. its ugly, easy to get, and noobish.
try to make a pretty tileset.
do not put switches under gold.
do not overlap gold, unless needed for the map. Very annoying.
instead of using two locked doors, only use one sideways one. makes it look better.
try to have nice gold patterns.
put some aesthetic objects in your map like mines.
as for the map, 2.5
try to make a pretty tileset.
do not put switches under gold.
do not overlap gold, unless needed for the map. Very annoying.
instead of using two locked doors, only use one sideways one. makes it look better.
try to have nice gold patterns.
put some aesthetic objects in your map like mines.
as for the map, 2.5
spoof
i like the drone room