CVII Level 1: Prison Break
Author | WordBlamCreator |
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Tags | action author:wordblamcreator castlevania cvii rated series wbc |
Created | 2009-06-13 |
Last Modified | 2009-06-13 |
Rating |
4 by 9 people.
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Map Data | |
Description | Story: The year is 1527 AD. The dark lord Vlad Tepes the Impaler, better known as Dracula, has conquored the Carpathian mountains, and all the surrounding lands.
In the year following this great conquest Dracula took from himself a bride. They had one child, Adrian Farenheights Tepes, a half-vampire with power as great as his fathers. For years Adrian conquored along side his father. It was then that his mother's home village was taken by a plague, when Adrian's mother went with herbal medicines she was captured by those who apposed Dracula's armies. When word of this reached Adrian's ears he fled to his mother's aid. When he arrived he found his mother almost dead, and his anger burned with the same hatred as his father's. It was then that his mother spoke the words which would change Adrian's life forever, "Alucard, do not hate humans. Do not fight with them, for theirs is already a hard lot." These words remained in Adrian's mind for the rest of his unnatural life. A month after his mother's death Dracula ordered Adrian to carry out the excecution of of over five hundred human beings. Adrian refused the orders and rebuked his father with the words his mother and told him. Dracula in a rage banished his son to darkest depths of his castle. And so our story begins... Adrian awoke in a stuffy storage room with a twin sized bed in the room. "Father," he said to himself, "I now see the pure evil which brews in your heart." The realization had never come to him, until now. "I now know that if this world is to live in peace that you must be banished! FATHER I WILL REMOVE YOUR BLIGHT FROM THIS WORLD!" This is the first of the new Castlevania series! Castlevania II: Adrian's Tale This is the first level and it boasts some of the best aestetics of all N maps. please rate! Comment! and post demos! oh yes! the series tag is CVII. |
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2009-12-18
hey i remember this
agd. btw i still love geography
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or on anyone that says you can spam his maps, for that matter (though I doubt anyone will)
It's only considered spam if it's unwanted.
It's only considered spam if it's unwanted.
after that the story is boring. just kidding. Cool level, if it didn't have a theme it would be boring, but it's pretty good. I wonder how many people actually know where the carpathians are anyway, or the mitumba mountains, or the karakoram range. oh, i love geography!
2009-06-13
this one
is the first prison break map i realy felt like in a prison xD thats tight xD 5
I wouldn't recommend showing him that weird jump one. As I was demoing yours, almost all of the original levels of CV series are pretty brutal to demo. 10-6 being notorious (actually maybe not 8 I forget). Also if you look at his map aesthetically he was going for theme. I thought the chairs, chandallers, lonely caught theme, and zes the Z snapped food on the table was all very CVish. And the last area is a bit hard. Even if only for gold delay.
2009-06-13
Link me to your hardest level
and make a demo on my latest level
2009-06-13
right*
corner
2009-06-13
I have finished it
very easy, i couldn't find a challenge, just to prove i did it, the drones in the upper left corner didn't do a thing. at all.
2009-06-13
And
no difficulty curve
2009-06-13
Awful map
Boring, no challenge, repetitive, z-snapped objects, not fun to look at
2009-06-13
Conen?
Look at my name. N related puns are not really recent. Hell, they were probalby made before NUMA.
2009-06-13
As good N Nterperation as N e.
Okay. I'm sorry, enough with the puns. That was just too perfect.
and of course there would be chandeliers. Also, I like the background, family fights!!! Someone call Dr. Phil.
2009-06-13
I like how there are lights.
IN fucking 1527. At least they look like lights.
2009-06-13
You wrote a lot...
I didn't even come close to that much in my story.
2009-06-13
Lol. No worries.
You could have worked on the difficulty swing though. I mean I get progressively harder but taht last room is a pain. Oh well, some cool CVish aesttics here and some solid progressive gameplay. Can't wait for more 4/5 and a demo after 7 minutes to boot. Anyways, remember, just ask me if you need a play tester.
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1211
This is a nice introduction to the second series.