NUMA

Digital Age

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Author tktktk
Tags anthology author:tktktk featured legacy playable rated zenith
Created 2009-01-19
Last Modified 2009-01-19
Rating
5
by 19 people.
Map Data

Description From Anthology (Zenith). Short, sweet map here, with almost a race-type feel. It's super easy, of course, but the focus here isn't on threat from enemies, but rather on finding the best flow for various completions and all-golds among the many possible routes. Enjoy.

This map was featured on 2016-03-11

The legendary tktktk, N's first grandmaster [n.wikia.com], had a lengthy mapping career that spanned nearly five years. It's incredible to believe that more than seven years have passed since he last graced us with a new map, but "Digital Age" certainly is a fitting way to go out, with his trademark minimalist design, and elegant, refined gameplay. Give "Digital Age" some digital love today! — ska

Other maps by this author

Thumbnail of the map 'Terrace Scramble' Thumbnail of the map 'Recoverable Labyrinth' Thumbnail of the map 'Aerial Energy Harvester' Thumbnail of the map 'Yelp Clamber' Thumbnail of the map 'Two Distinct Entities' Thumbnail of the map 'Slacker Versus Hacker'
Terrace Scramble Recoverable Labyrinth Aerial Energy Harvester Yelp Clamber Two Distinct Entities Slacker Versus Hacker

Comments

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...5/5...

sr

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AGD

Occupy Xaelar
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Hey could we collab if you ever come back on here?

so good

.
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you came back yesterday!
I wouldn't rule anyone out, sunset ;D

this is

... amazing

Enjoyable map.

Relatively easy to complete, so I tried all-gold.

Don't mind my slowness.
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New AGD

I'll bet tktktk didn't think of this either.
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quite nice;

i disagree with GTM. usually your maps are quite generic (maybe that's just because the style has been copied a lot), but this one was unique and fun.

...

I cordially invite you to MassiveMappack-MOA [forum.therealn.com]

Lacks individuality

It's perfectly episodic and great fun to play, but the main problem is that I could actually see myself making this without knowing about the map. Obviously subtle changes would be made, but nothing map-breaking.

Still an awesome map, and I love the simple gameplay, so it still warrants a 4aved from me. Mostly because it's exactly to my tastes :)

New route

.
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Faster AGD

Knew it was improvable by more than two frames.

Still improvable I think.
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Left exit

.
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AGD

feels like a good episode map
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slightly faster agd

..
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First try agd

Good for me, considering it's one of your maps.
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AGD

slow
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simplw enough

it's pretty good, no faults except the lack of moving enemy really drags out the time
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Wow...

Awesome demo Meta_Ing. Never even remotely considered that route.

Okay, here's my all-gold.
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Faster AGD

By about 80 frames.
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OK AGD

Could be faster.
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No AGD yet tktktk.

I love the open free feeling of this map. Full of fun experiences, the way that all the objects, especially the gold, just seem to sot in. Like they were made for each other. Nice work. Faved and a 5. I love your maps.

Keep up the good work. I might go for demo later. Maybe even on NReality.
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This'll be my last Anthology map posted. I'll post an all-gold a bit later, but I'm hoping to get some from you guys first.
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