NUMA

Bite Back the Brimming Brooks

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Author yungerkid
Tags author:yungerkid flow flowy playable race rated tear
Created 2008-10-11
Last Modified 2008-10-11
Rating
4
by 19 people.
Map Data

Description for rule.

Other maps by this author

Thumbnail of the map 'Hats Off' Thumbnail of the map 'Holmium Erbium Lutetium' Thumbnail of the map 'Esquire Ensure Endeavor' Thumbnail of the map 'Heart of the Machine' Thumbnail of the map 'EndTrendVoxFour' Thumbnail of the map 'Penal Colony'
Hats Off Holmium Erbium Lutetium Esquire Ensure Endeavor Heart of the Machine EndTrendVoxFour Penal Colony

Comments

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5aved

I love it

well,

i put maybe 10 minutes into production on this map anyway. guess i shouldn't have put the rocket in there. noted for the future.

Very smooth

if a little on the short side. Rocket killed me 11 times on the run, then i got this demo :D

and missed a gold :(
Demo Data
i'm okay with that some of the time, but not this time. it was really, cool, though,

map*

:)

will you look

at my latest m? please :)

Hint:

Next time you make a map,
Put the help desk in the description. It gets you 4's instead of 3's. :)
Thanks :)

The rocket kept killing me, then i read about that little jump.
The rest is amazing, as always. 4
too short D:
Demo Data
but in this race i don't like the start
And I like the speed, but it was lacking in something. You don't get that thrill when you make a specific jump, or that feeling of satisfaction when you finish.
The rocket was also a nuisance.
3.

Speedy!

Est!
Demo Data

Speedy!

Demo Data

3 frames slower

than Meta_Ing.
Demo Data
in my opinion, though, I don't think perfect precision is good in a race map. In an action, jumper, or puzzle; yes (depending on how it's used). Other people might like the precision, though.

hmm...

@whyme: i put that precision in there intentionally. i was under the impression that it was a good thing. maybe not though...

5 frames faster

than PsychoSnail.
Demo Data

Finally

Took me about 50 tries. Sorry, but I just don't really like this. It's hard to get it just right, and it anything is off, there's a 90% probability that you'll die. Sorry, but I just don't like it. It's way too easy to mess up. NR.
Demo Data

Yeah

Rocket=BAD
Shortness=Bad
Rest=Good.

4

AGD.
Short, but fun while it lasted.
Demo Data

yes,

i began making the flow for this map, and then i got distracted with making the tileset. pretty soon, i had the whole tileset down, and i didn't want to ruin it by adding flow around it. so hopefully in the future i won't cut these things short by working on tilesets before i'm supposed to :/

Got it.

3.5^

A bit short, rocket is hard, all I got to say.
Demo Data

AGD

I could have done the chimney better.

I like the speed and the flow, as well as the tiles and aesthetics, but it's a little short. Still, 4/5.
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Nice, but short

I screwed up badly near the rocket.
Demo Data

flow/path demo

the rocket may be tough. the secret here is to lightly tap the jump button.
Demo Data