down, down... UP!
Author | rocket_thumped |
---|---|
Tags | action author:rocket_thumped changing-faces easy episodic featured playable rated |
Created | 2008-10-07 |
Last Modified | 2009-08-17 |
Rating |
4 by 39 people.
|
Map Data | |
Description | [forum.therealn.com]
This is the first map from my map pack Changing Faces. kkstrong liked it /a lot/ so I decided to throw it up here. |
This map was featured on 2010-06-23
"What is the best map you have ever played?"
" 'down, down... UP!' by rocket_thumped"
This map has it all: beauty, highscoreability, form and function. Aesthetically, it is flawless. It has the best minimalism you will ever come across, and it is the perfect difficulty. It has the possibility for several routes, each varying in complexity. The mine placement is perfect, where it allows for perfect structure, yet inhibits to the perfect degree. The gold placement is equally perfect, just over the ledge is ideal in this type of map. I guarantee you won’t find a better map than this.
— cucumber_boy
Other maps by this author
Comments
2010-06-24
Even faster
-
Demo Data |
---|
2010-06-24
I couldn't agree with atob more
Absolutes are almost always bad, and hyperbole isn't much better, especially when it is a matter of opinion. When there are more that 200 thousand maps out there, saying that one is the best and stating it like it's a fact is just untenable.
That said, I did actually enjoy the map.
That said, I did actually enjoy the map.
2010-06-24
bit faster :)
Demo Data |
---|
2010-06-24
yep
this was one of my shortlisted feature maps - it's a good action/puzzle crossover. Ironically though, rocket_thumped removed my reviewing rights!
"The mine placement is perfect, where it allows for perfect structure,"
^---what does this mean? what "structure" are the maps allowing? what does "structure" even mean here? why is the placement of the mine and the "structure" of the mines different? why is this review so bad?
oh well. this reminds me of shadow over khafre
^---what does this mean? what "structure" are the maps allowing? what does "structure" even mean here? why is the placement of the mine and the "structure" of the mines different? why is this review so bad?
oh well. this reminds me of shadow over khafre
2010-06-24
There is definitely hyperbole
when you put it in the context of an opinion that everyone else should hold. You /still/ couldn't sell it to me, either. Maybe throw in a free car?
There are many absolutes though.
2010-06-23
Great map!
It's imposing and calm. Jerrod knows how to make a map.
AGD
AGD
Demo Data |
---|
2010-06-23
It's a good map
and a good feature. But yeah, that review is a little much.
2010-06-23
AGD/highscore
fastest
Demo Data |
---|
2010-06-23
nice gameplay fun
this map has a very simple concept, despite that there´s a nice flow. 5/5 aved
Demo Data |
---|
2010-06-23
That's alot of perfect
2010-06-23
it's a great feature choice
it just felt like the review almost set it up for failure with its definitive praise
2010-06-23
Hmm... Well...
It's fun. And replayable.
Yeah, lol at me. 4aved.
Yeah, lol at me. 4aved.
2010-06-23
You should avoid absolutes
and hyperbole in your reviews, it's just annoying to read.
2010-06-23
I don't know...
Nothing special imo.
2010-06-23
I quite like this
Especially the floorguards
Demo Data |
---|
2009-10-30
I wish this map were featured D:
DDD:
2008-12-02
4aved
this is a gReat tileset
2008-10-20
Pretty nice
But the gold placement annoys me so much :P 4.5 down
2008-10-12
Great map.
This is a great example of how a map doesn't have to be difficult or complex to be fun.
2008-10-08
A big sexy one?
Echoes was pretty chill, those were like. . .the last maps i made :-). Good times.
2008-10-08
Fastest AGD
I messed up a bit, but still beat rabarint by 1 frame.
Demo Data |
---|
2008-10-08
AGHDSIFH A
-1 AGD. 658 frames.
Demo Data |
---|
GokuDB
Demo data...