Vacuole
Comments
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2008-12-30
It was decent, if short
My only complaints besides its length are that the chainguns merged together and what Nexx said. Overall, a high 3/5 from me.
2008-11-24
nice.
pretty cool..
i like it. 4
i like it. 4
2008-11-16
Pretty cool
I liked the drones, nice simple level.
4/5
4/5
2008-11-16
Looking back on my comment...
Why do I go blabbering on about things no one cares about? :/
Btw, I 4aved this.
Btw, I 4aved this.
2008-11-14
Liked the drones.
They came up when you least expected it. It was cool and fun to AGD. My only gripe was that it was too peaceful. 3.5/5^ from me.
2008-11-14
Faster AGD
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2008-11-14
4/5
Simple, short and funny. Doesn't include enough action for me, but have a relaxative side ^^
You have great talent for making simple maps, continue in this way pls ^^
You have great talent for making simple maps, continue in this way pls ^^
2008-11-07
Liked the idea.
The only thing that was bad was the mined square.
I would have done it differently.
But you still deserve a 4. Cool map.
I would have done it differently.
But you still deserve a 4. Cool map.
2008-10-25
Pretty fun
Although it looked cluttered, this map was actually quite good. I thought it was fun getting all the gold while dodging the chainguns. The drones surprising hardly got near me and the chainguns did most of the work. Overall, about a 3.5 rounded up.
2008-10-23
I think I am biased in favor of short maps
Anyway, this was nice. Though it's short, it's relatively action-packed, and it provides a solid level of fun and nuance. I had fun highscoring it. And the drone paths are interesting. 4/5
There's only one thing I don't like about it, but it's minor. It's that the map encourages a single AGD route, yet at the end of that route, you have to get a jump just right so that the corner above the jump doesn't slow you down enough for the chainguns to hit you before you reach the exit. That sounds confusing, but it's better with a visual. Watch my AGD (which, btw, is the fastest so far :P) and imagine that I jumped a few pixels earlier on that last jump. I would catch a little on that corner above my head and then I wouldn't be able to reach the exit before getting shot. This is annoying in the same way corner jumps are - it's not really about maneuvering skill, it's more an issue of how insanely precise you can be with your jump timing. I'm not saying that this problematic setup was your doing, but it is a fault of the map (to me). Nonetheless, it's pretty minor. As I said earlier, 4/5.
There's only one thing I don't like about it, but it's minor. It's that the map encourages a single AGD route, yet at the end of that route, you have to get a jump just right so that the corner above the jump doesn't slow you down enough for the chainguns to hit you before you reach the exit. That sounds confusing, but it's better with a visual. Watch my AGD (which, btw, is the fastest so far :P) and imagine that I jumped a few pixels earlier on that last jump. I would catch a little on that corner above my head and then I wouldn't be able to reach the exit before getting shot. This is annoying in the same way corner jumps are - it's not really about maneuvering skill, it's more an issue of how insanely precise you can be with your jump timing. I'm not saying that this problematic setup was your doing, but it is a fault of the map (to me). Nonetheless, it's pretty minor. As I said earlier, 4/5.
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2008-10-21
AGD
Okay map. I guess it was a bit awkward, but fine. 4. Chaingun merged and created less of a threat. Loved drone patterns though.
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2008-10-18
not too bad.
i didnt like the gold though.
p.s i stole this demo from BE_nSPIRED
p.s i stole this demo from BE_nSPIRED
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2008-10-14
Speedrun
Lol, I thought those were surface followers. Nvm, 4.
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2008-10-08
Decided to actually play the map
wasnt so bad, nice drones. 4.
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2008-10-08
Patrick Moore
plays the xylophone
2008-10-06
All gold Demo
Bit slow
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TribulatioN
The gold was a bit obscure
4.