NUMA

The Growth of Trees 01-4

Thumbnail of the map 'The Growth of Trees 01-4'

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Author Lightning55
Tags action author:lightning55 playable rated utopian
Created 2008-09-12
Last Modified 2008-09-13
Rating
4
by 6 people.
Map Data

Description RCE.

Edited and changed some things. Looks more aesthetically pleasing (imo of course). Gameplay is a little bit better. Please continue to RCE. RCE this map and then I can RCE one of your maps (if specifically, then specify).

Other maps by this author

Thumbnail of the map 'Miraculous Drought of the Fishes 00-3' Thumbnail of the map 'Mindless Flight 01-0' Thumbnail of the map 'Fatality Choice 01-1' Thumbnail of the map 'Mountain Playground 01-2' Thumbnail of the map 'Broke in Mountain 01-3' Thumbnail of the map 'The Curative Sense 02-0'
Miraculous Drought of the Fishes 00-3 Mindless Flight 01-0 Fatality Choice 01-1 Mountain Playground 01-2 Broke in Mountain 01-3 The Curative Sense 02-0

Comments

Pages: (0)

and Ive gotten the switch and out before. Put those two demos together and you have the completion.

I am not gonna

run around gathering all that gold xD That is not my cup of tea . . I think you should put some switches in between all the "trees" . . The mysterious enemies in top left did not make me lag though =) It was okay difficulty though =) Until I came to getting the exit switch . . That seems impossible to me : o
that is truly ebil.

thanks...

(ChaoStar thinks?) um yeah i liked the gameplay; but the gausses are SOOO ebil. 5/5

;_; so mean

"But why all the random enemies? :| "

-cuz its makes the map pertier. Yeah, after Chaostar mentions it, it kinda looks like seashells on a beach. Btw, chaostar, your avvy looks cute.

does it

remind eganic ofa beach?
because that's what it reminds ChaoStar of.
(ChaoStar thinks talking in 3rd person fun!)

the top left...

i dont know whether it's a good touch, or it adds to the lag...

Its alrite

But kinda boring at parts. Nice concept tho. But why all the random enemies? :|

yep

but you could have been a little more tactful, by deleting the first gauss

Edited

only 3 gausses, but the best locations I could choose.
its supposed to be a little challenge. I thought of putting only 3 gausses but then it was too easy =/ see my dilemma?

Eganic

stop talking in 3rd person

its creepy

anyway about the map.

I didn't really like it, the flow was choppy and the gausses were overdone, also the tileset was ugly

2

the thumbnail

reminded eganic of something, but he doesnt know what.
might've overdone it on the guasses, but eganic likes the idea. 3/5