The Long Way
Author | bluenin |
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Tags | author:bluenin bitesized dda rated |
Created | 2007-01-20 |
Last Modified | 2007-01-20 |
Rating |
4 by 46 people.
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Map Data | |
Description | This isnt quite as long as my last one, but I think its much more interesting.
Oh yeah, also my first time really using bounce blocks for propulsion. I'm also very surprised I was able to navigate all of those thwumps. Anyway, enjoy! |
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Comments
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2007-04-15
Insane.
Planning ahead is hard. I've tried it once, and failed horribly. Especially when you have rockets or zap drones. They are so unpredictable sometimes.
2007-01-29
Plan ahead?!
How the fuck? I can't do that...
2007-01-26
Fruity
2007-01-25
its almost orgasmc
dude...
2007-01-25
That's not a term.
No, /you're/ a towel!
2007-01-24
Neither would have I, to be honest.
2007-01-24
/You/ came up with it?
Anyway, this is great! Lot better than the other. That was too boring. =[
@usaswim: It's his rating. Don't bug him about it. 5aved
@usaswim: It's his rating. Don't bug him about it. 5aved
2007-01-23
A DDA with multiple enemies.
I came up with the term, I believe.
Great.
2007-01-22
I want to have sex with this map.
<3
5avesized, as usual.
The only problem, was at the end, all the enemies were blocked.
5avesized, as usual.
The only problem, was at the end, all the enemies were blocked.
2007-01-20
meh
whenever I make a DDA, I just make it as I go, thats why my longest is only 3001 frames long
yeah, I always use Z-snap for the trapdoors, its a lot more precise for what you want done
I dont think I can be bothered watching a 4800+ frame DDA in fbf since 2moro im going on holiday for a week in Reefton...
yeah, I always use Z-snap for the trapdoors, its a lot more precise for what you want done
I dont think I can be bothered watching a 4800+ frame DDA in fbf since 2moro im going on holiday for a week in Reefton...
2007-01-20
OMFG
How long was this, 10 minutes??? 5555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555aved
@sharc - 4.5?
@sharc - 4.5?
2007-01-20
i noticed while it was playing
for some reason one of the comments on your previous DDA about the space getting cluttered with trap doors. I see you changed the main sorta type of propulsion and still made it amazingly long. Back when I was making 'ordinary' DDAs, It was something like this, or your previous one which I was trying to achieve.
I still dont see how you managed to get trapdoors which hadnt been triggered to use them near the end...
Bloody brilliant 5aved
I still dont see how you managed to get trapdoors which hadnt been triggered to use them near the end...
Bloody brilliant 5aved
2007-01-20
Bloody Hell, this is awesome!!!
This is the best DDA I have ever seen.
2007-01-20
A 4800 frame DDA...
WAOW. It was extremely well-planned. Wow again. 4.5
2007-01-20
Awesome
5/5... but I died at the end, but it is prolly the best one I've ever seen
2007-01-20
Amazing DDA.
Plenty of close calls. Nice, flowing, fast movement. 5/5.
Phil_P
Very good