Turret Turmoil

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Author SquidgY
Tags author:squidgy dda rated
Created 2006-08-29
by 19 people.
Map Data

Description I started this map when I noticed a trend in filling DDAs with so many baddies that they started losing their appeal. Of course, this trend is still going strong... meh. At least I can offer some comfort to those who agree with my opinion.

Instead of filling this DDA with all sorts of deadly obstacles, I filled it up with one: Turrets. Lots and lots of turrets... a bit of a gamble perhaps, but themitic maps are my specialty.

Other maps by this author

Thumbnail of the map 'Standard and Annoying' Thumbnail of the map 'Cinnamon Catacombs' Thumbnail of the map 'Indefinite Drones' Thumbnail of the map 'Creamy Ceiling' Thumbnail of the map 'Conjure Map #6' Thumbnail of the map 'El Oh El'
Standard and Annoying Cinnamon Catacombs Indefinite Drones Creamy Ceiling Conjure Map #6 El Oh El


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It was beautiful. Messy. 4.5.


I kinda agree with Jiggerjaw; you mentioned filling up levs with too many "baddies" when this level has 28 gausses. I agree enemy bloated levels are getting out of hand ( I've made a few myself) and believe this is an overall well made level.


very cool map. i love how they all fire at once. 4.5


Specialization maps! Like my Starlight map:
It got rated down for "too many lazer drones" numerous times, which is why I thought this map would be "a bit of a gamble." I'm glad the same hasn't happened here. :P
A lot of the newer DDAs use TONS of door propulsion, leaving a muddled pile of black bars all over the finalization of the level. When this one finishes you only see a few in the corner, letting you know all those turrets were always a threat to N.

In fact, I kinda discourage trap door use... unless it's a KRADDA (crawdad).


Definately too cool to have a 4.5/5. Just imagine how hard it is to dodge all those gauss turrets.


that was pretty sweet 4.5


Wrong map... lol, 5/5 fav'ed... ...oh, classy one there.


AGD, 5/5 fav'ed of course.
Demo Data


If it "could have been better" through door propulsion, then I wasn't going to do that. Doors in the middle of the area would block off some turrets and lose the effect I was going for. Also didn't use edited launch pads... but that's just a lil' bonus.


that was amazing.


that is great... how could it have been better???? awesome
it could have been better though