NUMA

Lift Complex I

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Author Sendy
Tags author:sendy bitesized playable puzzle rated
Created 2006-08-26
Last Modified 2006-08-26
Rating
4
by 10 people.
Map Data

Description "All this standing around on thwumps is giving me a lift complex..."

Last map post until there's a no votes option and/or I finish the map pack or both or any combination in any order, mutually exclusive or using nonlinear logic backwards through a time warp.

From the map pack. I think it's an original twist on the lift concept. I have 3 of these in progressive difficulty, this is the easiest because I wanted to represent the level of difficulty I've aimed for in my 0's column.

So have fun blasting this into oblivion, my dear sniper slaves. Now get to work! Clicky click, come on!

EDIT: Removed a hash from the level data. Now making a demo.

Other maps by this author

Thumbnail of the map 'Bored of the Rings' Thumbnail of the map 'Lifeline' Thumbnail of the map 'Arch Carrier' Thumbnail of the map 'Floor Slave - The Map!' Thumbnail of the map 'Shine - No tiles version' Thumbnail of the map 'Chew on This'
Bored of the Rings Lifeline Arch Carrier Floor Slave - The Map! Shine - No tiles version Chew on This

Comments

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Demo Data

AGGGGGGGGGGGD

i dont usually say this because i think its B#$"%T but the tileset is GREAT. the level is very nice, like it.


=)
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I will get it.

I swear.
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:)

now for all gold
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Damnit.

So close.
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Demo

I just can't play on this computer. It's torture compared to the other one. Jerky city! *fumes*
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Wait for the lift to stop, then run off.

I'd demo it but this computer lags too much.

cant get past bit

any help? awesome level.
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I'll keep this map like this. There are other Lift Complex levels that get harder.

Ok

That's what I thought.

As for a release date, I don't know because I don't know how many columns I want to do. I'm guessing it'll be ready sometime between a month and three months from now. I have one column completed (all easy maps) but I'm not going to release it until it's all done, for impact.

Although

it would add challenge I suck to much to think it would be a good idea.

P.S.

any clue on how long til the map pack's done?

That

would make it a lot harder to get to the final door. And since I suck, I vote no.
Should I make the last 2 lifts the same as the first (i.e., two squares of mines to get past) so you need to use the momentum trick?