Gotta Grab 'Em All (Hellish Version)
Author | SpartaX18 |
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Tags | author:spartax18 gold highscore notsoplayable run ultrasuperduperhardalmostimpossible unrated |
Created | 2015-03-29 |
Last Modified | 2015-03-30 |
Rating | 4 more votes required for a rating. |
Map Data | |
Description | Thanks to golfkid for completing the original C:
Edit: Don't even try to play it. Better go here: http://www.nmaps.net/235309 |
Comments
Pages: (0)
2015-03-30
Not playing
This was a tough enough map without any enemies, don't know why you decided to add anything in for this...
I think you don't really understand what 'medium' means; just by looking at it I'd say it's nigh impossible to complete, much less try and agd. You actually had a really good map in v2, which is why I put as much time in it as I did. This, though, with the addition of the enemies, just turns it into complete crap. No incentive to play because you hardly have a chance to get out of the first corridor!
I think you don't really understand what 'medium' means; just by looking at it I'd say it's nigh impossible to complete, much less try and agd. You actually had a really good map in v2, which is why I put as much time in it as I did. This, though, with the addition of the enemies, just turns it into complete crap. No incentive to play because you hardly have a chance to get out of the first corridor!
LouDog004
agree with the sentiment