NUMA

Visual Art 9 (Edit)

Thumbnail of the map 'Visual Art 9 (Edit)'

Hover over the thumbnail for a full-size version.

Author XandoToaster
Tags art author:xandotoaster unrated
Created 2014-12-27
Last Modified 2014-12-27
Rating 4 more votes required for a rating.
Map Data

Description The Nv2 maps are back up (kind of), so I'm going back to uploading my old levels. I had to edit this a little bit from the Nv2 version, due to differences in 1.4's programming, but the tileset is the same, and that's all that really matters.

Other maps by this author

Thumbnail of the map 'Fracture' Thumbnail of the map 'Three Ring Circus' Thumbnail of the map 'Our Eight-Legged Friends' Thumbnail of the map 'Inter-dimensional Portal' Thumbnail of the map 'Drone Islands' Thumbnail of the map 'Rotation'
Fracture Three Ring Circus Our Eight-Legged Friends Inter-dimensional Portal Drone Islands Rotation

Comments

Pages: (0)

Drat

I see what you mean. In Nv2, the door's placement is fine, and I hadn't even considered that that might be a problem. Also in the Nv2 version, you actually had to get all 4 switches, but 1.4 has a weird bug with stacked doors, and I couldn't figure out a way around it. I would worry about it more, but the tileset really is the centerpiece of this level, so it doesn't matter too much.

Cheated.
If you at least put the Exit a spot down you force the player to at least get 2 switches to his choice. Not very playable tiles due to all those spikes, but looks super cool, though, specially the spikes with the circles. There are times in where tilesets are only meant to look at.
Demo Data