Apeiron's End
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2014-08-02
holy shit. :D
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2014-08-02
speedrun
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2014-08-02
AGD-1.
I was pleasantly surprised by how easy this map is. But that's mostly because it looks kind of cluttered. I'd recommend using less gold and less mines. I liked the gauss column, the gauss turrets just kept me on my toes, which unlike Tempus, I think is exactly what was needed in that section.
I like the whole end bit after that. The oneway boxes are a cool obstacle, though you can see in my demo that it is possible to escape them because of a bug that makes it possible to walljump through a down-facing oneway if you hit jump just as you hit it.
I'm going to play some more of your maps soon and I'll keep an eye on your new ones as well. Good job :)
I have a faster AGD than this demo, but I'm pretty impressed that I managed to skip one gold at the start:
I like the whole end bit after that. The oneway boxes are a cool obstacle, though you can see in my demo that it is possible to escape them because of a bug that makes it possible to walljump through a down-facing oneway if you hit jump just as you hit it.
I'm going to play some more of your maps soon and I'll keep an eye on your new ones as well. Good job :)
I have a faster AGD than this demo, but I'm pretty impressed that I managed to skip one gold at the start:
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First-try AGD. And a rather belated welcome to numa! I'll run through your archive here pretty soon.
The first half of this map strikes me as unecessary. It's essentially a race — all smooth and flowy — but it's impossible to mess up, which makes it a bit bland. The gold is also imposssible not to get; experiment with putting the gold in harder-to-reach places, so it's more like a reward.
The map getts pretty fun starting with the rightmost column. The gausses never really threatened me, so maybe a couple mines/zap drones/something woulda been good, but they kept me on my toes! The descent was quite fun, especially when you're headed straight at the gauss. Nice work there.
Sorry for the ramble! If you don't find this at all helpful, lemme know, but otherwise I'll do the same for some of your other stuff. Cheers!
The first half of this map strikes me as unecessary. It's essentially a race — all smooth and flowy — but it's impossible to mess up, which makes it a bit bland. The gold is also imposssible not to get; experiment with putting the gold in harder-to-reach places, so it's more like a reward.
The map getts pretty fun starting with the rightmost column. The gausses never really threatened me, so maybe a couple mines/zap drones/something woulda been good, but they kept me on my toes! The descent was quite fun, especially when you're headed straight at the gauss. Nice work there.
Sorry for the ramble! If you don't find this at all helpful, lemme know, but otherwise I'll do the same for some of your other stuff. Cheers!
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2014-08-01
nice idea though
looks cool except for mid left I think
tiki854
Ewww