NUMA

White Cluster

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Author StreetsAhead
Tags author:streetsahead but kinda race rated shitty whatever
Created 2014-05-30
Last Modified 2014-05-30
Rating
4
by 5 people.
Map Data

Description Yeah I felt like I needed to make a map because of some reasons.
1. Prove I haven't died from being away for so damn long
2. check recent maps and there's like no races... what's up with that
3. Was listening to Opeth and couldn't be bothered playing league.

So yeah.
BTW you gotta be really fucking quick in certain parts. I haven't played this game in ages so the quality of this map will probably be fairly low.

Other maps by this author

Thumbnail of the map 'Mine of Mines 4.0' Thumbnail of the map 'A Race Series' Thumbnail of the map 'Get some gold and like do want you want I'm not bothered' Thumbnail of the map 'Streamline' Thumbnail of the map 'willy PETE' Thumbnail of the map 'Magnets, bitch'
Mine of Mines 4.0 A Race Series Get some gold and like do want you want I'm not bothered Streamline willy PETE Magnets, bitch

Comments

Pages: (0)

Niiiiiiice

Liked this one quite much, but I couldn't finish it at first (look at the demo). Try to use tiles whereever you can and don't let us jump off of one-ways
Demo Data

Pretty good,

My main criticism is the repetition in using the path. Basically what destiny said. I must say, though, it's been a while since you've been here! How do you do? Also, I'm itching for a race collab if you're interested.
Demo Data
Haven't played this game in ages so I'm just getting used to it again lol. I'll probs make another today though, forgot how satisfying completing a map is.

A few sections needed improvement. Specifically the bottom left as Destiny said. Also some of the mines were a tad ehh. 4/5
Good to see you again too, Streets, been a while. I hope to see many more awesome races from you! :D
But I could be critical about a few things.

The left side was really hard in comparison to the rest of the map. This wasn't actually because of the design or even thwump timing, just because you have used one-ways excessively when you didn't need to. You should never force the player to walljump off a one-way unless you absolutely have to due to routing.

Secondly you repeated quite a lot of ground without altering it. Whilst this isn't bad if you split it up accordingly, in this case it felt like doing a second lap and there was nothing fresh in the gameplay. Try to change the route sooner when repeating ground.

At the end of the day though this was a fantastic map. Really nice aesthetics and flow, with a few innovative spots too. That thwump near the top created 3 close call moments with incredible timing, really well done.

This is the best race to be submitted to numa for a long time, and honestly i have missed seeing races of a quality worthy of some serious critique :)

Good job man keep it up, 5/5. :)
Demo Data
5/5
I liked the top right part.
btw, the map is cheatable. :P
sub-300 run
Demo Data