NUMA

06-2, DURIAN

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Author the23
Tags author:the23 unrated z230233
Created 2013-05-12
Last Modified 2013-05-12
Map Data

Description ^NREALITY

Other maps by this author

Thumbnail of the map '05-1, DOCTOR LIGHT' Thumbnail of the map '05-2, SPUTNIK' Thumbnail of the map '05-3, TOO MANY SCIENTISTS LATELY IN MY LIFE' Thumbnail of the map '05-4, NOT A GAME OVER' Thumbnail of the map '06-0, SUNSHINE' Thumbnail of the map '06-1, NABO!'
05-1, DOCTOR LIGHT 05-2, SPUTNIK 05-3, TOO MANY SCIENTISTS LATELY IN MY LIFE 05-4, NOT A GAME OVER 06-0, SUNSHINE 06-1, NABO!

Comments

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ohw oh oh!

but when this guy gets 2-4 positive snipes its totally ok for you http://www.nmaps.net/228706
legit

I like your sense of humor. ;)

Unicorn,

I really like watching your runs, them are so funny. Thank you.

Yeah,

I've thought about it a few times, yes quite true, the horizontal displacements are a bit slow, but nothing can be done. Well, I always try to focus in vertical gameplays, if you can see, and when not like here I'll put bounces like here.. :P I'm experimenting with horizontal launchpads in the next maps, you'll see. ;)

Also, after playing and playing this series and with that quite true 'horizontal' flaw, I can say that you end linking it, for several reasons, like breathes in the gameplay action and because also, you can finally see this lack as something positive and at your favor, I mean look at it as an aditional challenge in the series, and in trying to do 'something' to make your horizontal moves faster. If you move back throught some maps you can see runs in where I use the environment, like corners above and stuff to move horizontally faster.. ;)
Now for /my/ nreality complaint (lol :P) :

I think the maps would be more enjoyable if the left-and-right motion was faster. I know the ninja is small, but it is annoying how long it takes horizontally.

another pro demo

Demo Data

didnt trigger the first laser..

like a NINJA!
Demo Data

ohai weird grey box what you do..
Demo Data

AGD

I can not understand how a player who is far more skilled than me, as you PaiMei, can say that it is difficult, but hey, I really really appreciate your comment man. It gives me much encouragement that someone with such exquisite taste tell me that. Thank you.
Demo Data

These maps are clever! I like the way you get an idea and just run with it.

This series is a little too difficult for my tastes but bravo!

Also,

sub1000 Speedrun.

To me it's enjoyable with it and without it. I don't get your argument, it seems unfounded.
Demo Data

Maybe? Why? Explain it a bit please.

You know

If the ability to wall-jump would be removed, the map would maybe be enjoyable.