NUMA

Stars Are Born That Way

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Author macrohenry
Tags action author:macrohenry collab fun gauss medium-hardish rated
Created 2012-09-22
Last Modified 2012-09-22
Rating
4
by 17 people.
Map Data

Description A collab with zoasBE. Enjoy!

Other maps by this author

Thumbnail of the map '01-1: No time for a break' Thumbnail of the map '01-2: I hate floorguards!' Thumbnail of the map '01-3: The way down' Thumbnail of the map '01-4: No corners here' Thumbnail of the map '02-0: Thin walls' Thumbnail of the map '02-1: Arrows'
01-1: No time for a break 01-2: I hate floorguards! 01-3: The way down 01-4: No corners here 02-0: Thin walls 02-1: Arrows

Comments

Pages: (0)

one of those

i dont get it maps

and bounces and one-ways and macro the gameplay!!! LOL

I guess that's because zoas made the tiles. :D

how

the
fuck

this has
17

rates

wow Eddy! Really nice run, so clean, so close to 1000.. ;)

AGD

Improved because I really like the map ;)
Demo Data

..

I donĀ“t get it why a simple like this gets so much attention, but of course who am I to say what is good and what is bad!

Fail demo

I don't really see what all the fuss is about this.
Demo Data

AGD

Demo Data

Something about this map is really well done.

Cool map.

.

AGD

No use of the trapdoor. Nice collab both zoas and macro :D Pretty cool map
Demo Data

Yes, you need good timing for the jumps near the end.

wow impressive!

I managed to beat the drone at first several times, but I was desperate and rather go quieter. I also cheated that oneway sometimes when I did not get the perpendicular jump, but you do a great time here. And I also down to the switch like you, but since I go slower I've troubles with the seeker. The impressive trick is that last climb using the bounce, I've tried many times, but it's a hard thing to me to pull off it right. Really nice and impressive run, macro!

Thank you, guys(and again thank you, zoasBE). Here's my AGD.
Demo Data

very cool layout

too hard for me, though. D:

AGD

Her's my modest run.
Two thing that I really love on this map there are, that the objects interact impressively with each other, creating a solid gameplay. But what I like most is the look highscore Metanet of this. Having on it as a great room for improvements and innovations. ;) Good job macrohenry!
Demo Data

You made the tiles, oneways and bounce blocks!?

nah,

I really want to say that all the effort and work is macrohenry. Thank you.

Thanks for the effort you put into this.

;)