NUMA

0093. Housewife

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Author VODKALOVER
Tags 3x3 author:vodkalover unrated
Created 2012-08-07
Last Modified 2012-08-07
Map Data

Description Thanks everyone for playing, criticize, hate, love and compete in this series that is about to end in its first session.

Other maps by this author

Thumbnail of the map '0087. Loneliness' Thumbnail of the map '0088. (And) The Solitude' Thumbnail of the map '0089. Discrepancies [Feat. 1211]' Thumbnail of the map '0090. Wat d'Fuck Am I Doing with my Life!!' Thumbnail of the map '0091. HugeAssLatin' Thumbnail of the map '0092. Raif, Thank You!'
0087. Loneliness 0088. (And) The Solitude 0089. Discrepancies [Feat. 1211] 0090. Wat d'Fuck Am I Doing with my Life!! 0091. HugeAssLatin 0092. Raif, Thank You!

Comments

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AGd

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Sped

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Yes, you're totally right, this is kinda weird.
I discovered that was happening at the time of playtest and checking my own demos on userlevels. When the demo ends (see in userlevels) you can keep moving without affecting you the other objects and can interact with the tiles. As you say when this happens with the mine and the lp. It's a weird glitch.
Possibly similar to N momentum of what Pai_Mei talk about on this map? (http://www.nmaps.net/220158) when the demo ends, on that map, you can also move at the end of the demo if you keep it down right for all the demo. See.

anyway, slower speed by 4 frames
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Slower AGD
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AGD

This level seems to be very good at triggering the completed but not completed glitch. It happens when you hit the lp and the door at the same time. N recognises that you completed the level, but you can still move around afterwards as if you hadn't. (Similar to what happens when you hit a mine and a lp at the same time)
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Speedrun

This demo is weird
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