NUMA

wait... hold up?

Thumbnail of the map 'wait... hold up?'

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Author steve69
Tags author:steve69 fun medium nreality playable racish-action unrated
Created 2011-03-19
Last Modified 2011-03-19
Rating 3 more votes required for a rating.
Map Data

Description nreality... first and last part race, with an action "arena" in the middle.

Other maps by this author

Thumbnail of the map 'Shardinade' Thumbnail of the map 'circular movement' Thumbnail of the map 'pace block' Thumbnail of the map 'you two, mine your own business' Thumbnail of the map '4Leef Klover' Thumbnail of the map 'get in line'
Shardinade circular movement pace block you two, mine your own business 4Leef Klover get in line

Comments

Pages: (0)

yea ill try to see what i could do to use the paused rocket...

agreed with ericku

its get boring just repeating the same bit of the map over and over, maybe have another enemy instead of chainguns or something, interesting mod tho, wasnt expecting that.

Liked that the rocket was still lethal after it was stopped, maybe use this in another map?

Nearly

flawless run.
Demo Data

looks great... but

the tough part is the enemy loaded area... which wouldn't be bade if you did not have to go through the loops each time just to die by random machine guns... You are going to run the loops anyway, so you should start the ninja near the real action.. It would be a much improved map that way.