NUMA

We fly high, no lie

Thumbnail of the map 'We fly high, no lie'

Hover over the thumbnail for a full-size version.

Author fireburnsfree
Tags action author:fireburnsfree destiny fbf playable rated sky
Created 2010-10-19
Last Modified 2010-10-19
Rating
4
by 10 people.
Map Data

Description Collab with Destiny
For sky, but it's too late...oh well :/

Other maps by this author

Thumbnail of the map 'Claws' Thumbnail of the map 'Pythagorus ain't got nothin on me' Thumbnail of the map 'Here's your speeding ticket' Thumbnail of the map 'Round 5' Thumbnail of the map 'Whirlwind' Thumbnail of the map 'A 5 to 1 ratio'
Claws Pythagorus ain't got nothin on me Here's your speeding ticket Round 5 Whirlwind A 5 to 1 ratio

Comments

Pages: (0)

!!!

The map does not work.
Looks interesting.
But there is no ninja or dies at the beginning.

And you removed the objects that came with the tile.
This can not be done.

Check your map and repost...
Really looks interesting...

(The idea is this. That is difficult to create a good gameplay and good concept. But all you can. You have to see the maps did apakenua. They're wonderful.)

and...

andreas_xx does not play

IT'S ChrisE!!!
You can not delete the objects that are already on the map (my little signature and the "c" of collab).

Regarding the tiles:

. You can not modify the space of the playable area.
. The 'E' tiles, the '5' tiles and other tiles within the playable area you can move and turn to your liking. Always within the playable area and respecting their ways if they form groups. You can not even add or remove tiles. Just move and turn (relocate). Must have the same amount of tiles within the playable area in the original one.
. You can change slightly and giving a personal touch in the lines decorative exterior tiles.


You must create a personal style and some similarities in the gameplay.
You must create progressive difficulty between the maps.
You must name each map as you want.

When you complete the 5 maps, you have to send them to me the following email address:
theother103@hotmail.com

This is so they can not watch what others do.
So as not to lose inspiration. And not having influences.
Also, when the mappack is compiled will be a better surprise for all.

Good luck and have fun creating the best maps.

HERE [pastebin.com]

Noooo!

.
Demo Data

<<<<<<<<<

>>>>>>>>>
oh also this map is good, and I love the concept down there. I might just use that.

o_O

I propose you something.

My next episode 8 is a collaboration with apakenua.
I have created 5 tilesets with a similar style and apakenua places the objects creating the same style and gameplay with increasing difficulty.

I want you and others (Sunset, miststalker06, lsudny, Rozer, Chrdrenkmann, romaniac, andreas_xx, brinleyfish, and AVATAR_FANATIC) collaborate in the creation of a bonus mappack.

At ten I deliver you the 5 tilesets and ask the same thing to apakenua.
Include the bjects in the maps, creating a similar concept and gameplay, with progressive difficulty in episode.

No one could watch the episode 8 or any other maps.
Each of you will create the episode in its own way.
If being influenced by what he did the other.

It may be interesting to include in a mappack all the maps and then see the style you created each one, differences and similarities.
Everyone can play the mappack.

What do you think? I give you the 5 tilesets?

I await your response

speed

Demo Data

FBF don't we have an outstanding collab? I'll get on IRC soon and puzzle it out.

whore

0/10 ;)

faster

:3
Demo Data

completion

...
Demo Data