NUMA

Passivision

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Author Sunset
Tags action author:sunset mine-jumper passivision unrated
Created 2010-10-05
Last Modified 2010-10-06
Map Data

Description Cut you like a knife.

Other maps by this author

Thumbnail of the map 'Calm down mrs. ghetto fabulous I barly bumped into you' Thumbnail of the map 'Sky Hawks' Thumbnail of the map 'Dilated' Thumbnail of the map 'Confusion' Thumbnail of the map 'Jump In My Car' Thumbnail of the map 'Sheep attack! Head for the river! They can't swim!'
Calm down mrs. ghetto fabulous I barly bumped into you Sky Hawks Dilated Confusion Jump In My Car Sheep attack! Head for the river! They can't swim!

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After I had been so awesome, and got all the gold and...
Demo Data

CHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANGE

ballsack.
well that was suppose to be transparent, and it will look transparent with the numa background (for now)

i was testing how it would look on the numa background, and i forgot to delete it when i saved it, then i closed photoshop, and didn't save the .psd file

so you're stuck with that if you choose to use it, sorry

http://img824.imageshack.us/img824/9082/sunset2.png

a discovered i /do/ have photoshop on this this computer, so here is a transparent version as well

http://img824.imageshack.us/img824/9082/sunset2.png[/url]
a discovered i /do/ have photoshop on this this computer, so here is a transparent version as well
And i'm not trying to down your ideas or anything, but the immediate changes you just made didn't particularily do it for me, and heres why. The biggest thing is that the added mines on the top chain gun stretch cram it all together too much. It's already a little confining to have a long range chain gun, with little cover in a small alley, so adding mines there woul just overdo it alittle. Second, the gold under the rocket didn't really add anything gameplay wise, and if it was there for aesthetics i'd say it would require more gold, which isn't really necessary (the way we did the tiles and the gold is good enough). Lastly, i don't particularily like the single pieces of gold because the gold is already largely inconsistent (largely if not all my fault, sorry lol) and it just doesn't quite fit with the map itself. HOWEVER, if you have your heart set on them, i don't mind, after all its OUR map and not MY map. Don't mean to come off blunt, but thats just my opinion. Now, i don't really have any other changes that i can think of, but i'd be interested in hearing if you had any ideas on how to change some of the gameplay mechanics such as replacing bounce block areas with oneways or adding thwumps and whatnot.

http://img404.imageshack.us/img404/1881/sunset.png

use it as an avatar if you'd like, enjoy

AGD

The map didn't quite cohere. Gold aesthetics were inconsistent and the gameplay was pretty one-dimensional, but tiles looked fine. There's also a slight difficulty spike with the two gausses. With gold, mine, and perhaps some player-objective revision, this could be cool.
Demo Data

fixed

Demo Data

sorry BuddyLee,

fixed now.

a collab of mine was a futured map!!
i have a futured map
ich habe eine futured map

:)
It just felt REALLY cluttered : /. You're free to make any more changes, it's certaintly shaping up though http://sunset.pastebin.com/Uyz6dLWR [sunset.pastebin.com]
Demo Data