Tactical determination
Author | AlOnE_AnD_bRoKeN |
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Tags | alone anb author:alone_and_broken broken rated |
Created | 2010-05-12 |
Last Modified | 2010-05-12 |
Rating |
3 by 7 people.
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Map Data | |
Description | Real game inspired
Enjoy |
Other maps by this author
Comments
Pages: (0)
2010-05-12
Gameplay lacks flow..
The chaingun kills me if I try flow. And the gold is placed in such a way that it further kills the flow (and my ninja)
Demo Data |
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2010-05-12
You asked me for a reason
Here is what I like it gameplay:
Extreme near-death action.
Minimalism.
Flowy Action.
My previous feature, I would have only rated a 2.5 to a 3 and had no intention of it being featured. I would have much rather had my 100th map be featured, which, after my 2nd feature was sniped several times.
Also, work on your gold aesthetics.
Extreme near-death action.
Minimalism.
Flowy Action.
My previous feature, I would have only rated a 2.5 to a 3 and had no intention of it being featured. I would have much rather had my 100th map be featured, which, after my 2nd feature was sniped several times.
Also, work on your gold aesthetics.
3/5
2010-05-12
First Try AGD
I don't find it boring. It's great for highscoring.
Demo Data |
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gloomp
The gold in good.