jump the pyrimid
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2010-04-20
oh
lag is also a major problem with using many enemies, but that depends more on the speed of the player's computer.
2010-04-20
Demo
The main problem with using a ton of enemies in a map tends to be enemy delay... (which mainly effects shooting enemies)
If you watch my demo, you should be able to see this since none of the chaingun or laser drones even begin to fire at me, and all of the gauss turrets are still aiming.
In other words, less enemies would be a better option.
(open maps also don't tend to work very well unless there is incentive to explore the open area)
If you watch my demo, you should be able to see this since none of the chaingun or laser drones even begin to fire at me, and all of the gauss turrets are still aiming.
In other words, less enemies would be a better option.
(open maps also don't tend to work very well unless there is incentive to explore the open area)
Demo Data |
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2010-04-20
There is so much spam and lag
that the chainguns and lasers never even fired on me :///
swordstab
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