Clash of the Titans
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2010-04-03
About the playtest:
I checked it out before I played it and noticed a few things that could be edited. The tileset looked fine, I especially liked the borders, but the center areas bothered me a bit. Their is too much gold to really make an agd really fun to get. The floorguards seemed like a weird addition, and the gausses almost natural.
I then played it and died about 50 times getting the trigger closest to me. The gausses felt a little stressful though, maybe a laser or two would be a better enemy? lasers are the more "lax" enemy out of them all and it felt like this was a lax map (hopefully that was your intention?). The floorguards ended up being fine, but I wished that it was possible to go up the right side of the map too. I liked how the doors blocked the other gauss to make only one really target you though, nice work there. That's probably where the floorguards came in ;D. Thanks for asking me to playtest, I hoped this helped.
I then played it and died about 50 times getting the trigger closest to me. The gausses felt a little stressful though, maybe a laser or two would be a better enemy? lasers are the more "lax" enemy out of them all and it felt like this was a lax map (hopefully that was your intention?). The floorguards ended up being fine, but I wished that it was possible to go up the right side of the map too. I liked how the doors blocked the other gauss to make only one really target you though, nice work there. That's probably where the floorguards came in ;D. Thanks for asking me to playtest, I hoped this helped.
2010-04-02
I'm gonna see that movie in a few days :D
Its is quite a good tileset, looks very useable. have a 4
2010-04-02
i will
try my best to make this a good map.
2010-04-02
Cool Tileset.
I might use it, that is if I had action mapping skills. Which are evidently not in my posession.
FusionCoil
Here it is.