tire
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Im going to sound a little harsh... but all of this is constructive critisicm :)
at the moment your maps are like unpolished gems, there good, but with a few changes, they could be much better.
imo there are too many different enemies bunched together in this map. I think it would play better with fewer enemies. For example, instead of having a collumn of guass's with 2 thwumps, why not have one thwump in the top middle of the collumn coming down, with a gauss turret (maybe two) at the bottom, shooting upwards.
anyway, it is quite fun, if a little repetitious.
Im going to keep an eye out for your new maps, because theres some mapping talent peaking out here...
3/5
at the moment your maps are like unpolished gems, there good, but with a few changes, they could be much better.
imo there are too many different enemies bunched together in this map. I think it would play better with fewer enemies. For example, instead of having a collumn of guass's with 2 thwumps, why not have one thwump in the top middle of the collumn coming down, with a gauss turret (maybe two) at the bottom, shooting upwards.
anyway, it is quite fun, if a little repetitious.
Im going to keep an eye out for your new maps, because theres some mapping talent peaking out here...
3/5
ufripip
thanks...