Challenger
Author | tyronster |
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Tags | author:tyronster hard rated |
Created | 2009-06-19 |
Last Modified | 2009-06-19 |
Rating |
4 by 5 people.
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Map Data | |
Description | My first map. I have a hard time with it,it took me about 20 tries to figure out if it was possible. I suck at this game but eventually i found out it is possible. |
Comments
Pages: (0)
2009-06-21
It wasn't a bad map
When making a map though get the core gameplay then work the aesthetics around it. Take a look at author:ndeavour author:pheidippides author:astheoceansblue for examples of this.
Demo Data |
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2009-06-19
Very Challenging to me
Those floor gaurds up top were done very well, I don't think it's possible for an AGD, if you double jumped the bounce back you might get all the gold.
Like Meta_Ing said the Turrets didn't really do anything and maybe use different tiles instead of 'E' tiles.
Most firsties only use 'E' tiles.
I think this map is better than my first map http://www.nmaps.net/149009
3/5 for a first it's above average.
Like Meta_Ing said the Turrets didn't really do anything and maybe use different tiles instead of 'E' tiles.
Most firsties only use 'E' tiles.
I think this map is better than my first map http://www.nmaps.net/149009
3/5 for a first it's above average.
2009-06-19
Pretty fast demo
The map wasn't too bad for a first, and the floorguards worked nicely. The rockets and gausses didn't really do much for the gameplay though, in my opinion. Typically, it's best to use as few as possible in the most strategic places you can find.
2.5/5 rounded up.
2.5/5 rounded up.
Demo Data |
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tyronster
Under the Leaf