NUMA

Malestrom

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Author karmap0lice
Tags action author:karmap0lice beatable fun medium playable rated
Created 2009-01-01
Last Modified 2009-01-01
Rating
3
by 13 people.
Map Data

Description My first map so don't judge me too harshly! :D

Comments

Pages: (0)

lol

hi first map

.

it was a play on words, its the name of one of the characters in LOST -_- and the writers used the same play on words

isn't

it maelstrom?
ARGHAMAGA :D

And go on msn!

please... krashio would like a word or two
YAY!

I'm evans.c@live.co.uk

2/5

Far too repetitious and awkward. Just know fun repeating the same stilted transitions over and over. It looks really rough, too.

Oh

I saw the demo, alright I'm changing it.

I see where...

you're going, but the reason why I didn't want to go into that path was because I wanted there to be another alternative to get to the switch and the door, but not a cheatable way. I like what you did too the top and bottom though, but not really the middle.

No

Actually this [pastebin.com]

Although the mines aren't symmetrical in this version.

Um

...

Your best option would probably be this [pastebin.com].
Demo Data
I saw them live when they came to toronto, and once at a concert festival, they're one of the greatest bands ever to exist

Fixed

alright so thanks again for the help meta, now it's as I intended it to work out, so no more cheating >:D

Yeah

There's an edit link in the top right corner. You can edit the map as long as it doesn't have 5 ratings yet. After that point you can only edit the title and description.

And 4,

since its your first.

guardian, please.

Do NOT advertise on other peoples maps.

Thanks meta

That what I was trying to do with the extra one way platforms, but I guess there's still a glitch, I'll fix that soontime, is there a way I can change the data without double-posting a map? (I'm new, so I don't know much)

Radiohead ftw

Ive made a map called flat-plastic trees, somewhere...

4/5 for design

Check OUT guardianv's levels peeps please.
If you put a downwards-facing oneway (solid side facing down) at least 3/4 of tile or closer from a wall, it's possible to walljump through the oneway. To prevent this, add something that will stop you from jumping off the wall, like a mine or launchpad, or put something above the oneway.

Demo. Intentionally slow so that I can beat it in case you decide to fix it.
Demo Data

No

It's for whoever wants it and for whoever can get it, it's possible, but it's hard. If it's because it takes longer to load on your computer, take the datacode and copy it in your editor and take out the gold yourself, plus it's already posted, I'm not goint to repost.

TAKE THE GOLD OFF THE MIDDLE