NUMA

Goodnight

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Author superstardomX_
Tags action author:superstardomx_ fun goodnight hard race rated
Created 2008-10-23
Last Modified 2008-10-23
Rating
4
by 8 people.
Map Data

Description It seems although all the action maps I attempt to make, end up having some sort of flow... and heres a prime example. Surprisingly enough, it looks barely anything but a race but it was intended to be an action map, but its basically a race / action, you can do both.. What to do ?

I KNOW! Lets make a new N abbreviation...

hm..


RAM! Race / Action Map


So here, you can either follow the flow, or completely do it your own way. Hah! how versatile...


But who am i to tell you... Rate, Comment and Enjoy!


Goodnight.

Other maps by this author

Thumbnail of the map 'Forest: Depths' Thumbnail of the map 'Strange Affliction' Thumbnail of the map 'Beautiful Silence..' Thumbnail of the map 'Snipers. Machine Guns. Mines. And You' Thumbnail of the map 'Technology 2: Quantum Bridge' Thumbnail of the map 'Ideals Burning like an Eternal Fire'
Forest: Depths Strange Affliction Beautiful Silence.. Snipers. Machine Guns. Mines. And You Technology 2: Quantum Bridge Ideals Burning like an Eternal Fire

Comments

Pages: (0)

I checked your demo

before commenting, but it didn't really convince me.

:)

No prob. We should do that collab sometime. I could do the tiles, you do the objects? Just make an account here [forum.therealn.com] and Ill PM you with the tiles. Then you can add objects and tweak a little, then I could tweak a little, and then we could submit. What d'ya say?

Also, check out my new map, its probably got a similar tile style as the collab Ill make.

damn

well, i would if it wasnt rated :(

Actually

After editing out the doors, I found it just as fun, with arguably a more efficient flow at that part. If I added doors at all, Id add them at the passage leading to the bottom section, as the rockets tend to follow you in there and corner you.

GTM

the sliding doors have to be there because if i remove them, the rockets kill you everytime. But anyway ty :)
But the action here is pretty great. Hate the sliding doors tho, imo its just a cheap way out of a sticky situation. That said, the level played very well and there were some cool close calls. 4

well

its abstract flow crescor, if it was too hard to find, look at my demo. But thanks :)

ironstorm

said what needed to be said.

this is awesome. 5
but it's still a neat level. 3.5

wow

this is.. quite amazing. It seems like your average action map, but isn't. Also what i love about this is the freedom of flow, your really nailed it down superstar.

5/5

There

enjoy
Demo Data

woops

wrong demo, 1 sec xD

Demo

Heres a flow demo, but it has variations.
Demo Data