Take my hand as we go down and down.
Author | autosurfer |
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Tags | author:autosurfer jumper-ish playable rated |
Created | 2008-09-26 |
Last Modified | 2008-09-29 |
Rating |
4 by 8 people.
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Map Data | |
Description | Map ded to Meta_Ing for the fastest demo on my preview map What A Waster.
Enjoy as I did. If you have a chance please visit the map http://nmaps.net/126599 |
Other maps by this author
Comments
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2008-09-26
I never played Clouds up
I got the fastest AGD on What a Waster. Spudzalot got the fastest on Clouds up.
2008-09-26
Slow
completion. Pretty fun.
Demo Data |
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2008-09-26
Lol
Same things happening to me atm. It comes back on later tho.
2008-09-26
Oops :0
Don't know how that happened :P
Sorry for triple post.
Sorry for triple post.
2008-09-26
Gah,
my NReality won't work. I type in the map number, but it doesn't load up. Grrr >:S
I'll play this when it starts working again though ;)
I'm constantly waiting for your next Countdown map - have you stopped making them or something?
I'll play this when it starts working again though ;)
I'm constantly waiting for your next Countdown map - have you stopped making them or something?
2008-09-26
Gah,
my NReality won't work. I type in the map number, but it doesn't load up. Grrr >:S
I'll play this when it starts working again though ;)
I'm constantly waiting for your next Countdown map - have you stopped making them or something?
I'll play this when it starts working again though ;)
I'm constantly waiting for your next Countdown map - have you stopped making them or something?
2008-09-26
Nice
fun map, demo isn't perfect by any means, but neither am I so... first jumps not a problem, getting that door switch took some patience though. Laser at the end didn't seem to have much of an effect.
Demo Data |
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2008-09-26
666 frame speedrun on NReality.
Demo of the beast.
2008-09-26
sorry
i disagree. the mines were too hard to get in one pass, so i couldn't really AGD well. it got old anyway. NR
2008-09-26
i like the gold placment,
the tileset, and the simplicity. the flow is nice, but it feels too artificial, too clinical. i like the mines. the gauss at the end feels out of place. i think you should have placed a rocket and the exit switch at the bottom of that compartment, and the door at the top. 4/5
handofgod
love the tileset.
3