NUMA

hellllllllooo everyone

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Author gr_8
Tags action author:gr_8 closecalls dda fun-to-watch unrated
Created 2008-09-11
Last Modified 2008-09-11
Rating 3 more votes required for a rating.
Map Data

Description and welcome to my 2nd dda! i think i squeezed as many close calls out of this as possible, and i tried to make it as long as possible, although the end is a little rushed as i ran out of ideas to move about.
Sorry for the delay between each of my maps, but im completle out of ideas, so i just whipped up a dda in about an hour, to keep you interested.

Other maps by this author

Thumbnail of the map 'Boot camp: day 2 in military' Thumbnail of the map 'Boot Camp: first mission' Thumbnail of the map 'Boot Camp: the first surprise' Thumbnail of the map 'Boot Camp: The Escape' Thumbnail of the map 'Boot Camp: the base attack!' Thumbnail of the map 'boot camp: when the sun falls...'
Boot camp: day 2 in military Boot Camp: first mission Boot Camp: the first surprise Boot Camp: The Escape Boot Camp: the base attack! boot camp: when the sun falls...

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and yes... Undeadpie, i have read it, quite a few times, but thanks for trying to help anyway!
I do not think you have to rush yourself to make maps fast
Could ruin everything - Take your time =)
Dunno if you have already seen it (i guess so from your use of propulsion) but THIS GUIDE [metanet.2.forumer.com] is great for making DDAs

quite good

i like it, but the close calls with the chaingun drone are a little hard to see because you can't see the bullets.

Whoa,

your second DDA has the same number of frames as my second DDA!
Pretty nice for a second, try to use fewer launchpads and gold delay.

Lots of trampolines

and normal doors ruin the effect. Gold delay for close calls, not especially good. 3