elevate
Author | tt777 |
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Tags | author:tt777 nreality test unrated |
Created | 2008-08-03 |
Last Modified | 2008-08-03 |
Map Data | |
Description | is this a good nreality effect?
p.s. how do you make objects have a path such as a bounceblock? |
Other maps by this author
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2008-08-04
You don't need the n manual
you just need some imagination. I included a demo here, so you can see how it's done, but you can find lots more on Nreality (though mine is the best =D )
Demo Data |
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2008-08-03
huh?
wat r u guys talking about?. i bet id know if i could make a map, i know this will sound bad but i dunno how to make a map and dont have the N manual. i suck so bad that i cant even do this map as well! i wish someone would tell me....
append ^^^customPath,PathID,Direction,speed
Path ID: SURFACE FOLLOW Clock Wise = 0; SURFACE FOLLOW Counter Clock Wise = 1; WANDER Clock Wise= 2; WANDER Counter Clock Wise = 3; WANDER ALTERNATING = 4; WANDER RANDOM = 5; Nreality CustomPath = 6; Circular Movement = 7;
Also added is circular movement for objects. It will use objects' original position as center x,y PathID is 7 ^^^,7,0,speed,startAngle,Radius
Coordinate pathing was added recently as well, look it up
Path ID: SURFACE FOLLOW Clock Wise = 0; SURFACE FOLLOW Counter Clock Wise = 1; WANDER Clock Wise= 2; WANDER Counter Clock Wise = 3; WANDER ALTERNATING = 4; WANDER RANDOM = 5; Nreality CustomPath = 6; Circular Movement = 7;
Also added is circular movement for objects. It will use objects' original position as center x,y PathID is 7 ^^^,7,0,speed,startAngle,Radius
Coordinate pathing was added recently as well, look it up
tt777
?????