Comments on "Six feet under"
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2008-03-09
Hey, this is top rated.
Overrated maps are cool.
2008-03-09
Wow. It's eye-friendly.
2008-03-09
6 feet under
I like that. XD
2008-03-09
Go for 6 feet under
It sounds cool, and it fits the map.
2008-03-09
Heh, I like six feet under.
What does everyone else think?
2008-03-09
Ew.
2008-03-09
No. Name must be 6 Feet Under.
2008-03-09
Great...
Great, immense, outstanding, amazing. 5
2008-03-09
A fancy name...
"Cruise missile at 6:00"
:P:P:P
:P:P:P
2008-03-09
I'm not sure if I should rate this
a 4.5 or 5. I thought the last one was amazing. This one was still really good, but not really that exciting.
2008-03-09
Holy crap it's a Clifty map!
This is a piece of art. I was disappointed every time the rockets merged, but you stunned and amazed me by getting them to separate again every time. 5/5
2008-03-09
Not really...
It's up to you to decide.
2008-03-09
Wait just a darn minute!
Does using a normal door twice for propelling count as gold delay?
2008-03-09
God damnit
This is awesome! Better than route 666? I don't know... maybe... but still an obvious 5/5
2008-03-09
Wasn't as good as prequel
mostly because the rockets merged too much. for a 6 way kradda, i would have thought the rockets would have gone through the tiles a lot more (despite how hard that may be).
Without you mentioning it, I wouldn't have thought it was a kradda because of the lack of tiles. I know you put a lot of effort into this, but its not your best, I do think that the prequel was still better.
4.5/5
Without you mentioning it, I wouldn't have thought it was a kradda because of the lack of tiles. I know you put a lot of effort into this, but its not your best, I do think that the prequel was still better.
4.5/5
2008-03-09
BTW,
Keep an eye out for my new one, I think next weekend.
I'd tell you privately, but I can't get on the forums for some reason(?).
I'd tell you privately, but I can't get on the forums for some reason(?).
2008-03-09
Way better than the first
And don't you ;_; at me.
faved
faved
2008-03-09
me=shown up
nice!
2008-03-09
FBF'd demo
I think this is the fastest possible. :P
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2008-03-09
4.5
1. get rid of empty tiles, like in the lower left corner
2. make it 2000 frames exactly
3. maybe name it "Off Route 666"
4. I actually liked the conjoining/separating of the rockets.
4 for the map by itself, but +0.5 just because it's you. :)
cheated demo.
2. make it 2000 frames exactly
3. maybe name it "Off Route 666"
4. I actually liked the conjoining/separating of the rockets.
4 for the map by itself, but +0.5 just because it's you. :)
cheated demo.
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2008-03-09
5/5
The best dda I have seen that is not so fast you can't see what is going on. And the rockets look really cool. The rockets never went through any walls =( but that's fine.
2008-03-09
yeha this one was better
2008-03-09
Also,
You should just do a really long one with one rocket and one path, just to make things equal.
2008-03-09
Woah...
Nice sequel man. Not as good as On Route 666, but still good. I would really like to see one with six paths and six rockets, if thats even remotely possible.
5aved
5aved
2008-03-09
At first I thought
that someone stole your previous map, but then I looked at the author name.
:D
:D
2008-03-09
5/5
i dont know how you sit there and work on somethin like this for so long, i get tired if my map takes a few days.
The rockets were like a swarm of bees, nice job.
The rockets were like a swarm of bees, nice job.
2008-03-09
DUDE...
*Gazes in Wonder*
2008-03-09
DUDE...
*Gazes in Wonder*
2008-03-09
Oh, not your best.
I feel there aren't enough close calls for 6 rockets, and besides, there isn't enough movement to separate the 6 rockets.
D:
D:
2008-03-09
That was directed at numa_ninja. :P
2008-03-09
No.
Not possible, I think. With six rockets, and thwumps that have to hit certain tiles to get the right timing, it was hard enough to keep them alive, let alone give them crazy close calls. Near the end I had to sacrifice a few cool close calls because I worked myself into corners. D:
2008-03-09
Don't get me wrong
The first was epic. It's just while the totally level was awesome, each path was average by itself.
condog_111
Wow skyline